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It is an interesting use of Nighbor/Dye, isn't it?
On one hand, there has to be major temptation to put Nighbor with a strong defensive player to make a shutdown 1st unit. On the other hand, Dye is so poor defensively that you want someone strong there to cover for him. I don't know what I think of this. It's not exactly a "waste" of Nighbor's defensive skills to make the line a net zero when it may have otherwise been very negative value.
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