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09-19-2012, 12:10 AM
Jack de la Hoya
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Originally Posted by Nuckles37 View Post
Uhh, well, in real life, aren't trades vetoed if a player cant pass a physical exam? Injured players tend to have a hard time passing physicals.
Yes. But I'm guessing that isn't automatically built in to the GM mode.

The closest thing that we can do is give the player a veto after the fact, which presents its own problems (you'll have to deal with the lack of a key piece for the rest of the next window, etc.)

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