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09-21-2012, 12:50 PM
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Slowly reducing the players percentage does nothing to fix the long term issue. If revenues are $3.3B and the players get 50% ($1.65B) divided by 30 teams for $55M that's nearly as much revenue as the poorest teams generate.

Sell the 5 lowest revenue generating teams to John Gault and move them to Atlantis and then the revenues across the league jump to $4B, players get 50% ($2B) divided by 30 teams for $66M. Then you've got a whole new group of teams that are paying 75% of their revenue to the players.

Last edited by Guest: 09-21-2012 at 12:59 PM.
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