Thread: Rosters and Ratings: NHL 13 player growth
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10-10-2012, 05:43 PM
  #21
Kellogs
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Quote:
Originally Posted by Gusto73 View Post
Ok cool, now I assume potential has a large factor on this

That's good to hear I was starting to be afraid that 3 points was the max and anyone not drafted in the high 60s minimum was worthless

Also stats do have an effect on how much the gain correct?

I had a 20 year old score a little over 50 points in the reg season (79 overall snp first year) and he only went from 79 to 82

Also I drafted Malcolm subban and he did well his first year in nhl and went from 81 to 83

Good to hear there's a chance they can really skyrocket

Anyone else confirm this?
It all depends on which attributes go up. Certain attributes are very heavily weighted where as others have little to no impact on a player's overall. It could just be that you're seeing players that are having increases in attributes that are not heavily weighted, so they may not appear to be improving as much.

Things like defensive awareness have a massive impact on player overall. For example, I had a player who was 79 like you, and he put up 34 points in 48 games (roughly the same pace as your player), and he went up to 82 overall. However, his offensive attributes were already really high, but his defensive attributes are on the low end for an NHL player and didn't improve much. His overall increase is explained by his improvements in his offensive abilities which already had little room to grow.

On the other hand, I had a player who was 75 overall, and he had some really good offensive abilities (87 OA, 88 Passing), but the rest like shooting, puck control etc... were pretty average. He had 51 points winning the calder, and shot up to 81 overall. He had some good improvements in his offensive abilities (91 OA, shooting attributes in the low 80s, puck control attributes in the mid 80s), but the reason why he jumped higher is because his defensive awareness shot up from 79 to 92!

The difference between the two? The second player was given PK time. Now, there is a certain random element which determines how much individual attributes increase/decrease over time, however I suspect the type of ice-time you give a player impacts which attributes increase. If you want a player to truly develop, then they need to become a well rounded player which means they probably need significant PP & PK time to achieve their full potential.

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