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10-25-2012, 10:07 AM
We're Touched
Join Date: Oct 2010
Location: Philadelphia
Posts: 12,528
vCash: 500
How do you reasonably enforce clean hit vs. dirty hit fighting? The players are moving at full speed and often have their attention elsewhere when the hit occurs. They don't have the benefits of replays and slow motion, or even the ability to dedicate their attention to it the same as the refs. Do you only allow fights if a penalty was called on the hit? Do you want players to wait for an arm to go up before charging at the checker?

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