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10-28-2012, 11:19 AM
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xX Hot Fuss
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Bluth Company Universal Trade/Lineup Thread PT 2: Offseason Trade Deadline at 12am!

TRADE RULES:

-No trade can involve more than 4 Roster Players (combined from both teams)
-No trade can involve more than 6 total pieces (combined from both teams)


-GMs are allowed Two Trades Per Season. The specific Injury, Offseason, Regular Season, and Deadline moves have all been removed. Yes, even the Injury Trade. These two trades can be used at any time from Day 1 of the Offseason until the Trade Deadline.

This is the rule that both directly and indirectly separates this league from the rest. Trades are supposed to be a big deal. A trade is the literal removal of assets from your team in place of other assets in order to make the team better. Its not something that real GMs take lightly. The success of their team and their jobs depend on how well their decisions pan out. One of the major reasons so many other leagues unfortunately dont work out is because people get so excited about making trades that they forget their team needs, how close their team is to a cup, how these deals will impact their present and future. This isn't the case in The Bluth Company because of the above mentioned rules. GMs will have had two seasons to shape their team, to manage their cap, and plan for a Cup run or Rebuild.


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Click here for...Trade/Lineup Thread PT 1

Click here for...League Discussion/Signup Thread


Last edited by xX Hot Fuss: 12-05-2012 at 08:23 AM.
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