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If no trades are allowed during the first 3 simmed seasons, what happens when a team close to the cap ceilling has to re-sign a player for more than they were currently making, thus pushing them over the cap... which in most cases could be solved easily by a trade....
I agree to limit everything during the first 3 seasons, but maybe having one spot during the season(tdd?) or off-season where teams can trade players over a span of say 24-48 hours. then continue on with the sim.
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