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12-26-2012, 03:36 PM
  #6
Bonzai12
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It is fairly easy and I think it's along the lines of what you expect.

GM's have the program already installed on their computer. They hit a button that says "Update League Files". The program automatically runs a query that includes a FTP type transaction that brings all the files into the program. The GM then is able to make changes to his roster - making offers to FA's, waiving/releasing guys, adjusting lineups, etc...He then hits the export button when he's finished. The game automatically FTP's a small file to the commish's website.

The commish then runs a sim - he imports all the exports that are on the server (sent there by the GM's), he processes any trades and then runs the game 7 days. He creates a league file and sends the league file to the server. All of this is automated.

Once league file is updated, GM's go in and update their league file, make adjustments again, etc. etc....

Usually on the commish's website he has a forum set up (similiar to HFBoards) where he posts rules, people talk about the league, post trade blocks, new stories, etc..

Where the biggest loads of work come from are the owners pissing about the rules, how good/bad their players are, how a trade could go through without being vetoed, complaints about how their franchise doesn't have enough money, the GM can't download/upload files, etc etc......When you have a huge number of owners (some leagues have up to or even over 30), you're bound to get a few guys who barely know where the power button is on the MAC or they just like to stir up drama. You'll also have some guys that have no clue how to run a franchise and some guys that spend 24 hours looking at theirs. The easy prey for trades get obvious quickly.

Anyways, commishing is a lot to deal with. But I think the game runs like how you expect.

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