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02-19-2013, 05:57 AM
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Originally Posted by LickTheEnvelope View Post
But as Wingman stated just above:

I completely agree... however what is the incentive for a developer, right now, to develop for the Wii U as a 3rd party if there is such a big overlap?

Say i'm developing a game and started 6 months ago on a 12 - 15 month timeline. I am building for the 360 and the PS3 but can delay for the 720 and the PS4, possibly. I can also develop for the Wii U... but, as stated, the time required to port could be put into other areas of development and it's incredibly likely that the same people who would buy my game already have the 360 or the PS3.

That's what I would see as a developer, that the Wii U doesn't represent a large amount of new customers just an overlap with the existing generation owners.
Because there's a big difference between porting games that are already out on other systems and games that aren't out on any system.

Why would I buy another copy of a game that I already own?

However if I'm given the choice of buying a new game on the Wii U or the PS3 then I'll buy the Wii U version.

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