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03-09-2013, 08:17 PM
Avoiding the Cap
Join Date: Dec 2002
Location: Since 2015
Originally Posted by
I also just finished watching video (I will put below) where the gentleman has quite the rant about how EA just pulled SimCity Deluxe and Sims 3 off Android because the ratings were shrinking like crazy because EA had put an update in the APP info saying they were compatible with ice cream sandwich, but they were not... so many people paid for those games that didn't work, then EA waited a few months, never fixed anything and pulled the games off Google Play.
Again, EA is a corporation. It's an amoral entity. For them, customer satisfaction does not factor into the sales equation. They've already got your money. Any post release support that isn't monetized is a waste to a corporation. That's why we got Battlefield 'premium', a full price game for what amounted to 6 months worth of modding. They are only just now getting around to fixing **** like the TV missile bug, over a year after release.
You guys are judging and asking too much of EA. We want them to be more like Valve and other companies who care about the product. But they play by an entirely different set of rules. This is the company that famously drew a line in the sand for the companies biggest release in history (Mass Effect 3) so that it would come out in the fiscal year it was promised/needed to. This is the same company that released a buggy piece of **** shooter too early because it had to come before Call of Duty. These are corporate decisions in a non corporate world. "We will never launch a game again that doesn't have a social capability [monetized] built into it." The same company that spent untold millions copying WoW out of corporate jealousy, averse to any sort of design risk, thus ensuring its failure.
EA is doomed to **** up like this because they are a corporation, and behave as one would expect them to. The CEO has worked for Sarah Lee, Clorox, PepsiCo, Häagen-Dazs and Wilson's Sporting Goods. I **** you not. It is not a gaming company. They don't make games, they make product. It's all a giant equation for them, meant to maximize shareholder equity. Why would you ever expect such an entity, one built on the backs of a duopoly and 13 year olds, to care about customers?
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