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06-07-2013, 12:50 PM
  #764
syz
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Join Date: Jul 2007
Country: Canada
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Main problem is daily authentication requirements. They have to validate your licenses every 24 hours or your machine is a paperweight. That jumps to every hour if you're accessing your library through a tertiary machine.

So if the internet happens to **** up at a venue like Evo, or if Microsoft's auth servers happen to go down, all video games are canceled.

That combined with barely any sharing capabilities sounds like pretty much the end of the fighting game community, at least.


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