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06-21-2013, 03:32 PM
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Originally Posted by Neatman View Post
Im not sure if youre trying to compare the old consoles to the new ones, or consoles to pc, but Im having a really rough time buying it.

Youre suggesting 8 years of graphical processing advancement has little gain?

Sure, if a game is designed for console and the port to pc is ******, there may not be much of a difference (Borderlands 2 perhaps). However, playing skyrim on xbox360, then going to my gaming laptop is a HUGE difference, even if it's on the same screen.
The jump from DirectX 7 (PS2) to DirectX 9 (PS3/360) was exponential. It was an astronomical gain that completely changed paradigms about lighting, and shader models.

The jump from DirectX 9 to DirectX 11 is very incremental.
Skyrim from Xbox360 to PC would be a great example of the gains, but it wasn't exactly at the highest end of what was achievable on the Xbox 360.

Next-Gen is equivalent to a low/mid gaming PC.

The jump from 480p to 720p was MASSIVE
The jump from 720p to 1080p is hardly noticeable unless they're compared side by side on a 50" TV.

Same goes for how a lot of the art is made.
The jump from Faked Global Illumination to Real-time Global illumination probably won't even be noticed, but will have costed millions to implement. Slightly crisper shadows, and maybe a few extra post-processes.

I would LOVE to be proven wrong though.

Last edited by Perfect_Drug: 06-21-2013 at 03:37 PM.
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