Thread: The Last of Us
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07-13-2013, 11:41 AM
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Originally Posted by Shadowtron View Post
We can certainly write the script...but that's not really what I was driving at. If you're hunting with, say, a rifle...and I sneak up behind you and choke you out you drop the rifle...not two revolver shells. It's a bit of outdated gaming (strictly imo of course) for an enemy to not drop his weapon and/or me unable to use it until I get to a certain point in the game. He's 20 years into the apocalypse...and he's just "discovering" the rifle....shotty...etc. A little too raily for me.
Or the fact that the enemies always seemingly have unlimited ammo, yet I kill them and apparently they dont have any. I mean the difficulty level being on Hard shouldnt effect something like that.

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