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Old
05-18-2010, 11:44 PM
  #126
invictus
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Originally Posted by RoadDoggFL View Post
Well like I said, they've hovered between being equal and at ~85% at nearly 50% each over the last five years. The interactive chart has more data and shows how volatile the relationship is.

Wish I knew more so I could give you a better answer, but I don't know that any outcome could be considered likely right now.
Interesting chart. Fun to play around with a bit. I wish I was a decade or so older so I could go to grad school up North for cheap

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Old
05-19-2010, 02:30 PM
  #127
Neely2005
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Originally Posted by 19nazzy View Post
New games in Canada are often $69.99.
For a while Wal-Mart Canada was selling games at the US Prices but I don't think they're doing that anymore.

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Old
05-19-2010, 02:36 PM
  #128
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Originally Posted by Fire Therrien View Post
Seems like a lot of people don't know the difference between a publisher and a retailer.

Its real hard to explain video game business to people who really don't know anything about games except you pull right trigger to shoot that man in the face.
Do you have to be an elitist ***** any time talk of video games comes up?

We all get it. You spend 15 hours a day playing video games. Good for you!

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Old
05-19-2010, 08:41 PM
  #129
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http://kotaku.com/5543083/code-requi...ed-online-play

Another game onto the boat

Reading the comments, most people are misinformed thinking that everyone has to pay a $10 fee, which isn't the case at all. If you buy the game new, you just put in a 15 or so character code that is shipped with the game and go on your merry way. Whats the big problem?

And why isn't anybody crying about the other publishers doing this? EA is the only one that is money hungry?

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05-19-2010, 09:06 PM
  #130
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I still think it's a fine solution and an amazing deal for offline players (the majority of gamers, mind you). They should be laughing all the way to the bank.

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Old
05-19-2010, 10:21 PM
  #131
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Originally Posted by Neely2005 View Post
For a while Wal-Mart Canada was selling games at the US Prices but I don't think they're doing that anymore.
Nahh, they usually knock off a few cents just to say they have the lowest price. Like 69.83 instead of 69.99.

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05-22-2010, 01:08 AM
  #132
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Originally Posted by Jack Bourdain View Post
Considering Canadian dollar and US dollar have been on par for a while... but I doubt these companies will change anything. They're making record profit selling these games at 69.99$. Good thing I picked up my copy at 39.99$ in November.
Retailers make at most a dollar or two on the average video game. There is essentially zero markup on them.

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05-22-2010, 08:09 PM
  #133
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I rarely buy used games, and if I do, it's never a sports game.

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05-24-2010, 12:58 PM
  #134
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Originally Posted by beebs View Post
Retailers make at most a dollar or two on the average video game. There is essentially zero markup on them.
You couldn't be more wrong. Publishers sell games to retailers for about $20 (for console games), everything after that is a markup and profit for the retailer.

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05-24-2010, 04:12 PM
  #135
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Originally Posted by DrFeelgood View Post
You couldn't be more wrong. Publishers sell games to retailers for about $20 (for console games), everything after that is a markup and profit for the retailer.
You are grossly misinformed.

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05-24-2010, 06:01 PM
  #136
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Originally Posted by beebs View Post
You are grossly misinformed.
Not quite, I work for a publisher and we buy the games for the same price they sell them to retail for, which is $20.

Was the same exact deal when I worked at a different publisher as well.

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05-24-2010, 08:14 PM
  #137
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Why would a publisher buy games?

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05-24-2010, 08:22 PM
  #138
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Quote:
Originally Posted by RoadDoggFL View Post
Why would a publisher buy games?
I'm assuming you're responding to me.

Not quite what I meant. I'm an employee for a publisher, and I can buy our games from my company for $20, which is the same price they sell the games to the retailer (GameStop) for.

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05-24-2010, 10:30 PM
  #139
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That makes much more sense.

Anyway, still don't see what all the fuss is about. Can't believe people take Gamestop's side any any conflict ever about anything.

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05-24-2010, 11:06 PM
  #140
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Originally Posted by RoadDoggFL View Post
That makes much more sense.

Anyway, still don't see what all the fuss is about. Can't believe people take Gamestop's side any any conflict ever about anything.
it's not "gamestop's side", its "buyer's side", because nobody should be punished for buying a used game

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05-24-2010, 11:11 PM
  #141
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Quote:
Originally Posted by leova View Post
it's not "gamestop's side", its "buyer's side", because nobody should be punished for buying a used game
You mean like EA?

You're forcing them to support a used game purchase. What other product does that? And it's not punishing users, because you're be stupid to pay the same price for a used game that costs $10 to play. It cuts into Gamestop's profits on used games. Oh, poor Gamestop.

Screw them.

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05-25-2010, 12:53 AM
  #142
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Originally Posted by RoadDoggFL View Post
You mean like EA?

You're forcing them to support a used game purchase. What other product does that? And it's not punishing users, because you're be stupid to pay the same price for a used game that costs $10 to play. It cuts into Gamestop's profits on used games. Oh, poor Gamestop.

Screw them.
wow, you have no idea how silly that sounds
how about cars? if you buy a used car, you don't have to pay extra to "activate" the headlights...
or a house? you don't pay extra to "unlock" the basement

or something like a couch? you dont pay extra to "activate" the cushions, do you? or the reclining seat?

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Old
05-25-2010, 06:10 AM
  #143
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Quote:
Originally Posted by leova View Post
wow, you have no idea how silly that sounds
how about cars? if you buy a used car, you don't have to pay extra to "activate" the headlights...
or a house? you don't pay extra to "unlock" the basement

or something like a couch? you dont pay extra to "activate" the cushions, do you? or the reclining seat?
And you have no idea how childish the smiley you used looks.

If you buy a car, does the manufacturer have to honor its free scheduled maintenance program? It's possible that some do, but would it be any surprise if it didn't? Aside from recalls, what does the manufacturer owe to used car purchasers? Not a damn thing. You want EA to support the game beyond the first sale, what other product comes with that expectation?

Access to multiplayer isn't some compulsory feature that you're entitled to. Like I've said already, do you expect EA to pay for your internet because you're guaranteed access to multiplayer? How about Live fees? It's your job to make sure you have access to these additional services. By including the code for the initial purchaser, EA is doing its job, as far as I'm concerned.

Smileys are dumb, though a good ASCII smiley is fitting from time to time.

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Old
05-26-2010, 02:04 PM
  #144
Ashe
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Quote:
Originally Posted by leova View Post
wow, you have no idea how silly that sounds
how about cars? if you buy a used car, you don't have to pay extra to "activate" the headlights...
or a house? you don't pay extra to "unlock" the basement

or something like a couch? you dont pay extra to "activate" the cushions, do you? or the reclining seat?
Have you bought a house and had problems? Does the person you buy it from pay for the fixes?

I had a bassment wall crack/sink in after a winter, The former owner knew the problem, which is why she had sold it. 16,000 dollars in digging up my driveway, removing the wall, putting in a new wall, filling the hole, re paving the driveway later...and a court battle later. I got stuck paying the 16,000 dollars, as it "Was my problem"

So no, EA sold the game to Person A and uses its features.
Person A trades it in to get some cash back, and purchase another game.
Person B buys it, and gets all the same features, while EA doesnt see anything while a brand new person gets to play the whole game.

This is the best idea EA or anyone could of thought of to keep money flowing for used games.

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