HFBoards

Go Back   HFBoards > Non-Sports > Geek Emporium
Mobile Hockey's Future Become a Sponsor Site Rules Support Forum vBookie Page 2
Geek Emporium Discuss computers, hardware, software, electronics, video games, internet, etc.

Halo 4

Reply
 
Thread Tools
Old
08-17-2011, 02:26 PM
  #76
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500

Jussi is online now   Reply With Quote
Old
08-17-2011, 09:30 PM
  #77
Buddio
CFC
 
Buddio's Avatar
 
Join Date: Mar 2010
Location: Rogers Centre
Country: Canada
Posts: 4,412
vCash: 500
I aboslutely loved the old Halo 3 ranking.

In order to rank up, you needed to win games, and in order to win games in the later ranks (40-50) you needed to play as a team. I miss that.

Buddio is offline   Reply With Quote
Old
08-17-2011, 09:32 PM
  #78
Buddio
CFC
 
Buddio's Avatar
 
Join Date: Mar 2010
Location: Rogers Centre
Country: Canada
Posts: 4,412
vCash: 500
Quote:
Originally Posted by Jussi View Post
ughh, looks like Reach with new maps.

Buddio is offline   Reply With Quote
Old
08-18-2011, 11:36 AM
  #79
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500
Quote:
Originally Posted by Buddio View Post
ughh, looks like Reach with new maps.
Not sure if I've understood correctly but there might be two versions Beaver Creek, the regular one and one with mancannons/airlifts and the back alleys. Plus of course there's the playlist variations (Classic, Pro etc.) that effect the armor abilities.

Jussi is online now   Reply With Quote
Old
08-27-2011, 06:50 AM
  #80
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500

Jussi is online now   Reply With Quote
Old
08-29-2011, 04:49 AM
  #81
FromTheSide
Registered User
 
FromTheSide's Avatar
 
Join Date: Aug 2008
Location: New York
Country: United States
Posts: 22,877
vCash: 500
Send a message via AIM to FromTheSide Send a message via MSN to FromTheSide
I'm probably the biggest halo fanatic on here and i loved Halo 1,2 and especially 3 for the competitive MLG playlist / Rankings to obtain. That being said i wasn't that impressed with ODST and i absolutely HATED Reach for the retarded introductions to tumbling (go back to CoD) and the ridiculous idea of a jetpack....Now tumbling i can deal with, elites actually used that in campaign in halo, but jetpacks.... I legitimately quit halo after that (Not the franchise but just Reach itself)

Anyway, despite all that, i'm still gitty like a school girl to get my hands on Halo CE Anniversary and Halo 4. I hope they just go back to the roots and stay with it.

I can't wait to be able to do these plays again
my entry is #5

FromTheSide is offline   Reply With Quote
Old
08-29-2011, 05:07 AM
  #82
FromTheSide
Registered User
 
FromTheSide's Avatar
 
Join Date: Aug 2008
Location: New York
Country: United States
Posts: 22,877
vCash: 500
Send a message via AIM to FromTheSide Send a message via MSN to FromTheSide



FromTheSide is offline   Reply With Quote
Old
09-06-2011, 06:09 PM
  #83
syz
(╯□)╯︵ ┻━┻
 
syz's Avatar
 
Join Date: Jul 2007
Country: Canada
Posts: 11,928
vCash: 50
http://www.gamespot.com/news/6332841...ner-jumps-ship

syz is offline   Reply With Quote
Old
09-06-2011, 06:43 PM
  #84
Hanta Yo
Bag it up
 
Hanta Yo's Avatar
 
Join Date: Jan 2009
Location: Toronto
Country: Canada
Posts: 10,160
vCash: 500
Sounds like he wanted to do something too different when he hadn't earned the right to take a beloved and widely popular Microsoft franchise into a completely different direction that perhaps was too different for it's own good.

Hanta Yo is offline   Reply With Quote
Old
09-07-2011, 12:20 AM
  #85
FakeKidPoker*
 
Join Date: Jul 2011
Location: Canada
Posts: 3,681
vCash: 500
Don't know how to take this story.

meh?

FakeKidPoker* is offline   Reply With Quote
Old
09-07-2011, 01:25 AM
  #86
syz
(╯□)╯︵ ┻━┻
 
syz's Avatar
 
Join Date: Jul 2007
Country: Canada
Posts: 11,928
vCash: 50
Quote:
Originally Posted by Hanta Yo View Post
Sounds like he wanted to do something too different when he hadn't earned the right to take a beloved and widely popular Microsoft franchise into a completely different direction that perhaps was too different for it's own good.
Sounds like a press friendly way of saying the publisher wouldn't let him do anything outside of the status quo.

Creativity doesn't require a right.

syz is offline   Reply With Quote
Old
09-07-2011, 03:24 AM
  #87
Slapshot_11
Registered User
 
Slapshot_11's Avatar
 
Join Date: Aug 2006
Posts: 4,677
vCash: 500
Hopefully he wanted to make it more like Reach and they stopped him so he left

lolreach

Slapshot_11 is offline   Reply With Quote
Old
09-07-2011, 11:25 AM
  #88
Hanta Yo
Bag it up
 
Hanta Yo's Avatar
 
Join Date: Jan 2009
Location: Toronto
Country: Canada
Posts: 10,160
vCash: 500
Quote:
Originally Posted by syz View Post
Sounds like a press friendly way of saying the publisher wouldn't let him do anything outside of the status quo.

Creativity doesn't require a right.
He was there to make a Halo game. If Microsoft or whoever stopped him felt that he was taking the game into a too different of a direction, than that's their choice. He can be as creative as he wants now since he'll be working on his own titles.

Hanta Yo is offline   Reply With Quote
Old
09-15-2011, 11:02 PM
  #89
FakeKidPoker*
 
Join Date: Jul 2011
Location: Canada
Posts: 3,681
vCash: 500
Reach was good

FakeKidPoker* is offline   Reply With Quote
Old
10-03-2011, 04:38 PM
  #90
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500
Halo CE Anniversary Beta coming tomorrow? http://attackofthefanboy.com/news/ha...g-october-4th/

Jussi is online now   Reply With Quote
Old
10-03-2011, 10:48 PM
  #91
FromTheSide
Registered User
 
FromTheSide's Avatar
 
Join Date: Aug 2008
Location: New York
Country: United States
Posts: 22,877
vCash: 500
Send a message via AIM to FromTheSide Send a message via MSN to FromTheSide
Sucks that its only through Reach...I hated reach but love all the other halos so i sold my reach long ago...;-;

FromTheSide is offline   Reply With Quote
Old
02-29-2012, 08:06 AM
  #92
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500
Expect to see video and info today from the X12 conference.

Rumor round up: http://www.nowgamer.com/features/125..._round_up.html

Jussi is online now   Reply With Quote
Old
03-03-2012, 09:54 PM
  #93
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500
Correction to the above: embargo ends on Monday, news coming then.

Jussi is online now   Reply With Quote
Old
03-03-2012, 10:24 PM
  #94
Static
Registered User
 
Join Date: Feb 2006
Location: SoCal
Country: United States
Posts: 17,613
vCash: 500
Send a message via AIM to Static
I thought Halo Reach was one of the best of the series, people here didn't like it? I enjoyed it more than Halo 3...

Static is offline   Reply With Quote
Old
03-03-2012, 10:53 PM
  #95
Unholy
waifu
 
Unholy's Avatar
 
Join Date: Jan 2010
Location: Southern California
Country: United States
Posts: 9,779
vCash: 500
Quote:
Originally Posted by Static View Post
I thought Halo Reach was one of the best of the series, people here didn't like it? I enjoyed it more than Halo 3...
I did I guess, just didn't play Reach much when my Halo buddy sold his 360. We played 2 and 3 like crazy.

__________________
http://hfboards.com/image.php?u=96509&type=sigpic&dateline=1325746233
Unholy is online now   Reply With Quote
Old
03-05-2012, 07:32 AM
  #96
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500
Two new screens:

http://img.photobucket.com/albums/v6...s/e49cad85.jpg

http://img.photobucket.com/albums/v6...s/8f8800a1.jpg

More info to come later today.

Jussi is online now   Reply With Quote
Old
03-05-2012, 09:07 AM
  #97
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500

Jussi is online now   Reply With Quote
Old
03-05-2012, 09:22 AM
  #98
tyratoku
Registered User
 
tyratoku's Avatar
 
Join Date: May 2010
Location: Grand Forks, ND
Country: United States
Posts: 6,973
vCash: 500
Cross post with what I posted on the Wild board:

Halo 4 news inbound:











Quote:
Multiplayer

- Story wraps around the multiplayer experience for the first time in the franchise.

- Players now control Spartan IVs, which promise to be just as powerful as Master Chief.

- There is a reason why red and blue soldiers are killing each other.

- Beyond the typical cosmetic customization options, players will be able to augment their Spartan IVs abilities and weapon loadouts, altering their gameplay styles for the first time.
A lot of focus has gone into giving players a better sense of weight.

- Audio design has been much improved and really gives a player a sense of where shots are coming from.

- Maps have been built from the ground-up.

- Two maps have been announced so far: War House and Wrap Around.

- War House takes place in a civilian manufacturing plant that is travelling in a near space orbit above a gas giant.

- Wrap Around is a small slayer style arena, set in a Forerunner facility, that contains catwalks, ramps, and plenty of man-cannons to keep the action fast and frantic.
More details

Quote:
343 has balanced their respect for the past but also the desire to innovate
Wants to take risks and present their own voice for the series
343 sees the game as a reboot of the series
200 plus development team
The start of a new decade of story for Halo
will be consistent with the previous games
Following the stories from Halo 1,2 and 3
Following the Master Chief character and what happens to him next
Full in-game chief looks much better model than Reach characters
MC hud is changed slightly
Chief's armor has been redesigned
343 wants to add more story lore into the game
will use character interactions to show MC motivations
Cortana's influence in telling the story will be high
New ancient and dark threat introduced, new challenges that MC has not encountered before
343 want a more deeper story, darker more sophisticated theme
343 want to tell a story over a series of future games
Story will be easily understood by newcomers and vets
Spartan 4 armour based on delta force, navy seals
No plans for 3D support - wanted to create a game for the largest audience as possible
Design goal to have a greater accessibility for newbies regardless of customization options.
Vehicles to return
No barriers for the team to create for story
343 want to redefine the multiplayer
Multiplayer will be faster paced more visceral and intense but will keep the Halo flavour.
New maps allow you to visit places outside of the campaign
"Warhouse" civilian manufacturing plant travelling in space.
"Wrap around" symmetrical type maps for team slayer - forerunner solar facility
Customize all aspects of the multiplayer character not just cosmetic but gameplay affecting.

Perk System being introduced
Quote:
Halo 4's newly unveiled multiplayer perks - which, for the first time in a Halo game will have an impact on the gameplay - aren't a result of 343 Industries chasing Call of Duty and Battlefield, the studio has said.

As part of a slim first look at Halo 4, 343 Industries' first game proper since Bungie departed the series, it's been revealed that you can change every aspect of your Spartan's appearance - and that doing so would influence the way that the game plays.

"I've never worked for Infinity Ward, or Respawn - for years I bet they were asked similar questions about how it's like the multiplayer system in Halo 2 or something like that," franchise director Frank O'Connor told Eurogamer when asked about the new system's similarity to Call of Duty. "We're not chasing anybody else's tail - all the pressure comes from inside."

"What we do take very seriously is changing player habits. So rather than chasing Call of Duty or Battlefield and trying to do their thing and doing it poorly and doing injustice to it, we're trying to do our own thing, and do something fairly original but still something that's completely compatible with the Halo universe."

"Halo's not Call of Duty," O'Connor continued, "Halo's a sandbox game about really emergent things. A lot of things that worked great about Call of Duty - and don't get me wrong, I was addicted Black Ops all of last year - they do player rewards really well. We're not trying to do the same thing, it's as simple as that. We're trying to do something else, and to push our game forwards and not theirs."

Both O'Connor and creative director Josh Holmes acknowledged that the change could prove controversial amongst Halo's community. "I expect a variety of different reactions," Holmes told Eurogamer, "One of the great things about Halo is we have the ability to support a variety of different play styles and play lists, create experiences that cater to different player types and community desires."

"We've a tremendous amount of respect for Bungie and for the universe that they created, and yet we do want to take our own unique view on Halo and on where we want to take the franchise is in the future. It's about finding the balance so it's still Halo yet still feels fresh."
Frank O'Connor also warned that what's been shown of Halo 4 to date - which, at Microsoft's Spring Showcase, amounted to a run-through of two multiplayer maps alongside a handful of snippets of the game in action - is the more conventional face of 343's take on the franchise.

"What we showed today is in some ways really traditional," O'Connor told Eurogamer. "Some of the more revolutionary stuff that we're going to be doing is going to create more fuss, and I think it's going to be mostly positive fuss, as it's all been carefully thought out and considered."

tyratoku is online now   Reply With Quote
Old
03-05-2012, 09:23 AM
  #99
Carlzner
Registered User
 
Carlzner's Avatar
 
Join Date: Oct 2011
Location: Boulder, CO
Country: United States
Posts: 10,724
vCash: 500
Can't believe there's another Halo game in getting excited over after a tiny bit of footage.
Time has gone by so fast.

Carlzner is online now   Reply With Quote
Old
03-05-2012, 11:21 AM
  #100
Jussi
Dat Times Square
 
Jussi's Avatar
 
Join Date: Feb 2002
Country: Finland
Posts: 44,410
vCash: 500
Couple of bits I heard from a friend during the weekend in a Reach BTB session, 343 Industries now includes the person responsible for the level design in Metroid Prime and also some Korean coding guru woman who's apparently in the "John Carmack level". I think Corinne Yu is the name.

Jussi is online now   Reply With Quote
Reply

Forum Jump


Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 02:16 PM.

monitoring_string = "e4251c93e2ba248d29da988d93bf5144"
Contact Us - HFBoards - Archive - Privacy Statement - Terms of Use - Advertise - Top - AdChoices

vBulletin Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
HFBoards.com is a property of CraveOnline Media, LLC, an Evolve Media, LLC company. 2014 All Rights Reserved.