Get your smithing to 100 and you can make some seriously ridiculous weapons. I have daggers at 83 damage each (upgraded to Legendary), swords at 117 and bows at 113. With my one-handed around 94 it's hard to die.
So I have a question: Why can't you kill children in the XBox and PS3 versions?
It's like this in the PC version as well (Minus the mods that allow it to happen). Anyways the reason is legal based. I can't imagine how many lawsuits might be brought forward via distraught parents after watching their children killing kids.
It's like this in the PC version as well (Minus the mods that allow it to happen). Anyways the reason is legal based. I can't imagine how many lawsuits might be brought forward via distraught parents after watching their children killing kids.
Both the Dark Brotherhood and the Thieves Guild offer some nice unique bows. But you're better off gaining a few levels, finding a random Ebony one (or Daedric if you're lucky) and enchanting it.
I found an Ebony bow doing these questlines, and it's pretty boss. If you have the right perks enemies won't even have a fair chance.
Speaking of fair chances... I was fighting a Dragon Priest, or maybe just a named Draugr that used the disarm shout on me and Blew away my favorite effing sword. I can't find the thing anywhere... anyone ever have this happen? Can't sword n board without my sword :/
I found an Ebony bow doing these questlines, and it's pretty boss. If you have the right perks enemies won't even have a fair chance.
Speaking of fair chances... I was fighting a Dragon Priest, or maybe just a named Draugr that used the disarm shout on me and Blew away my favorite effing sword. I can't find the thing anywhere... anyone ever have this happen? Can't sword n board without my sword :/
I was just going to ask the same thing. Feels strange that there hasn't been any DLC released yet for a major title like this that has been out for 6 months.
game was so awesome until it bugged on me and i couldnt use the other words of the Dragon shout to call down Alduin (sp?)
also my game would always lag and freeze, and i ended up under the map at least 20-30 times ...
Since 1.5 came out, i've been noticing that as well.. But not so much me falling out of the map as much as all the monsters i kill fall out the bottom and then drop from the sky
Since 1.5 came out, i've been noticing that as well.. But not so much me falling out of the map as much as all the monsters i kill fall out the bottom and then drop from the sky
I wonder if they just put in some random bugs just to make you aware that you are playing a Bethesda game?
In order to get the Master Enchant trainer, you have to complete a quest called "The Heart of Dibella". In order to get to the person who gives the quest, you have to either lockpick the door open or steal the key from a steward in the Temple of Dibella. I chose the latter and completed the quest.
Fastforward about a week (in Skyrim time), I enter the temple again and there are hired thugs waiting for me. They attack me on sight. The steward who I stole the key from joined in my defense, attacking the thugs. She's not much of a match, so she's killed almost immediately. I felt really bad about that.
After dealing with the thugs, I start looting and find the contract that was put out on me. They were hired by none other than the steward herself.
In order to get the Master Enchant trainer, you have to complete a quest called "The Heart of Dibella". In order to get to the person who gives the quest, you have to either lockpick the door open or steal the key from a steward in the Temple of Dibella. I chose the latter and completed the quest.
Fastforward about a week (in Skyrim time), I enter the temple again and there are hired thugs waiting for me. They attack me on sight. The steward who I stole the key from joined in my defense, attacking the thugs. She's not much of a match, so she's killed almost immediately. I felt really bad about that.
After dealing with the thugs, I start looting and find the contract that was put out on me. They were hired by none other than the steward herself.
Have I mentioned how much fun it is to take advantage of exploits in this game?
Enchanted armor gets better if you take a Fortify Restoration potion before you equip the armor. So if you created enchanted armor that can Fortify Alchemy, you can continuously create more and more powerful Fortify Restoration potions. Just drink the most powerful potion you have, unequip the enchanted armor, re-equip it, then create an even more powerful potion.
Exploit that until you feel your Fortify Alchemy skill is high enough, then go nuts. Create potions that heal billions, create a Fortify Smithing Potion that allows you to have armor in the tens of thousands, then create and Fortify Enchant potion and enchant that armor with a Fortify Unarmed Damage. Then go and punch the biggest dragon in the face for a 1-hit kill.
Fast traveling to DB
- Loading
Enter DB
- Loading
Get quest > get out
- Loading
Fast travel
- Loading
Enter a house
- Loading
Kill someone
Leave house
- Loading...
Fast travel to DB
- Loading
Enter DB
- Loading
You get the point..
But i love the game, just started a new character who i am building up to become a thief/assasin. The game is most enyoable when exploring the nature / caves etc. I just hate the loadingscreens..
Yeah, load times are easily the worst thing about the game. But I can live with that.
FINALLY beat it. Alduin was a puss but the ending with the heroes in Sovngarde was awesome and then with Parthuurnax and all the dragons at the end... SO cool. Time to clear up the like, 19 side quests I have backlogged Finished the Companions too as the glitch was fixed when I got the most recent update (playing on XBOX). Pretty anticlimactic but a decent conclusion nonetheless. Probably gonna pick up the Civil War quest line next
Once upon a time, a level four character wandered into a little dungeon called Alftand while trying to get to a small cave to retrieve something for the Jarl of Winterhold. Seeing no other way down the mountain, he chose to enter the ruins at the lowest possible point, assuming that they would spiral downwards and provide a way to the bottom of the mountain.
About an hour, three new levels, a ton of Dwarven metal and a dead Dwemer Centurion later (killed as cheaply as possible), he found out he had actually gone *up*, back to the top of the mountain.
Yeah, that's probably going to do it for Skyrim for a while.
Once upon a time, a level four character wandered into a little dungeon called Alftand while trying to get to a small cave to retrieve something for the Jarl of Winterhold. Seeing no other way down the mountain, he chose to enter the ruins at the lowest possible point, assuming that they would spiral downwards and provide a way to the bottom of the mountain.
About an hour, three new levels, a ton of Dwarven metal and a dead Dwemer Centurion later (killed as cheaply as possible), he found out he had actually gone *up*, back to the top of the mountain.
Yeah, that's probably going to do it for Skyrim for a while.