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Old
11-19-2012, 11:04 AM
  #926
Michael Gary Scott
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Whatever the sight is that shows the location of the player when you're looking down the sight is so useful

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Old
11-19-2012, 11:13 AM
  #927
leova
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Quote:
Originally Posted by Michael Gary Scott View Post
Whatever the sight is that shows the location of the player when you're looking down the sight is so useful
Target Finder

i have mixed feelings about that...on the one hand, i've seen tons of people camping/sniping from high windows with Target Finder-equipped LMGs, which is ridiculous
but against entrenched sniper positions, it can help to spot them, or to scan a large outdoor area before rushing out to cross the street

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Old
11-19-2012, 11:15 AM
  #928
Leafs at Knight
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No but a simple spawn protection time (5 seconds) like on Gears 3 would help matters a lot.
That would completely ruin the game.

And lol at everyone complaining about stuff, if you don't like it don't play . I haven't found anything wrong with it yet, can't say the same about the last few CoDs.

Snipers are really easy to kill, just throw a flash or stun at them and rush the building etc.

Nuketown spawns are bad because its an extremely small map, not that hard to figure out.

If your team is all over the map, and same with the enemy team it has to spawn you somewhere and that could be close to an enemy.

Try searching for best connections only if you have a good internet. If your lagging chances are your internet sucks.

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Old
11-19-2012, 11:17 AM
  #929
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I think using target finder makes you show up on the radar even if using ghost.

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Old
11-19-2012, 11:23 AM
  #930
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Spawning is terrible. It is impossible to hold an area on most of the maps. Treyarch obviously catered to the ADD, run and gun crowd.

Lag compensation needs to be fixed soon. It is real bad in hardcore games.

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Old
11-19-2012, 11:37 AM
  #931
Penguins23
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I just discovered Target Finder this weekend and it helped me a lot. My eyes are pretty bad so sometimes I have a hard time identifying opponents despite playing on a 52" HD TV.

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Old
11-19-2012, 11:37 AM
  #932
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The spawn system is fine. You can only spawn in so many spots on small maps without getting shot.

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Old
11-19-2012, 11:58 AM
  #933
Muzzinga
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Quote:
Originally Posted by Jussi View Post
No but a simple spawn protection time (5 seconds) like on Gears 3 would help matters a lot.
not a bad idea, 5 seconds is a huge chunk of time in this game though. A 0.5 second protection time would be good though

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Old
11-19-2012, 12:11 PM
  #934
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Had a 33-3 game earlier. 11 K/D

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Old
11-19-2012, 12:11 PM
  #935
Leafs at Knight
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Quote:
Originally Posted by sw1tch View Post
not a bad idea, 5 seconds is a huge chunk of time in this game though. A 0.5 second protection time would be good though
A 1 second would be fine, but 5 seconds ? no way. Think of Nuketown . In 5 seconds if I spawned a could kill the whole team.

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Old
11-19-2012, 12:14 PM
  #936
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Quote:
Originally Posted by WILDhockeyfan View Post
The spawn system is fine. You can only spawn in so many spots on small maps without getting shot.
But that's the problem. Nuketown is a novelty map so I will ignore that, but Treyarch shouldn't be making maps where you can't spawn efficiently in a simple TDM game. 6 vs 6 TDM is their bread and butter so the map spawns should be built around that game size at a minimum.

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Old
11-19-2012, 12:15 PM
  #937
Jussi
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Quote:
Originally Posted by sw1tch View Post
not a bad idea, 5 seconds is a huge chunk of time in this game though. A 0.5 second protection time would be good though
2-3 seconds might suffice and you shouldn't be allowed to shoot either in that time. It was 5 seconds on Gears 3 IIRC.

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Old
11-19-2012, 01:11 PM
  #938
Penguins23
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Quote:
Originally Posted by Jussi View Post
2-3 seconds might suffice and you shouldn't be allowed to shoot either in that time. It was 5 seconds on Gears 3 IIRC.
I was thinking, they should make it 2-3 seconds but the second you shoot it should be over.

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Old
11-19-2012, 01:22 PM
  #939
Dick Sledge
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Removing Nuketown is looking like it's having some serious backlash.

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Old
11-19-2012, 01:42 PM
  #940
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Removing Nuketown is looking like it's having some serious backlash.
In what way?

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Old
11-19-2012, 02:12 PM
  #941
Penguins23
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Wow they actually took out the Nuketown playlist? That's pretty dumb.

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Old
11-19-2012, 02:25 PM
  #942
Johnny Bravo
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Quote:
Originally Posted by Dick Sledge View Post
Removing Nuketown is looking like it's having some serious backlash.
WTF!!!!! Stupid mother ****ers. That was the one map I actually had fun on. Dammit!!!

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Old
11-19-2012, 02:37 PM
  #943
Penguins23
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I just don't see the purpose of removing it.

The people who liked Nuketown can play Nuketown. The people who don't(like myself) don't play it. It was perfect on a list of its own.

Add in the fact that some people pre-ordered the game just to get this map too.

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Old
11-19-2012, 02:50 PM
  #944
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Oh so you want nuketown 2025? Make sure you pre-order. Suckers...
Quote:
Originally Posted by Michael Gary Scott View Post
Whatever the sight is that shows the location of the player when you're looking down the sight is so useful
Its what I use but it's pretty slow to pan across the screen. I've blown a couple triple kill chances because of how slow the scope was

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Old
11-19-2012, 02:50 PM
  #945
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I'm sure it'll end up like drop zone from mw3. The fans will complain enough, forcing them to bring it back.

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Old
11-19-2012, 03:01 PM
  #946
Dick Sledge
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Quote:
Originally Posted by Shrimper View Post
In what way?
Well people love the map and a lot of people pre-ordered the game just to get this map like myself.

They advertised it as Nuketown 24/7 when in fact it was more like Nuketown 24/5 and on "special occasions" since the game has only been out less than a week.

For me it was my vent/actually have fun map. I normally play and I'm not the best getting around 15-20/25 kills per match while playing the objective but when I got frustrated I'd play Nuketown and I can get 30-45 to blow off some steam and get confidence etc.

It's gonna be real bad for them if it's not brought back on a more permanent basis.

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Old
11-19-2012, 03:02 PM
  #947
Shrimper
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I pre-ordered but I see no code for Nuketown 2025?

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Old
11-19-2012, 03:09 PM
  #948
I Eat Crow
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Bouncing Bettys in this game are way overpowered

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Old
11-19-2012, 03:11 PM
  #949
Dick Sledge
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Quote:
Originally Posted by Shrimper View Post
I pre-ordered but I see no code for Nuketown 2025?
It's in the sleeve not on the receipt.

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Old
11-19-2012, 03:22 PM
  #950
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Where the **** did the nuketown map go? Are you seriously telling me we only had it for the double xp weekend? What the..

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