Bluth Company Trade/Lineup Thread PT 3: Offseason Edition
Alright, here's what i've been thinking about as far as next offseason goes...
Managing Cap Space:
-What happened with Montreal and New York this past offseason, that wont be happening again. Every GM now knows how the NHL Salary Cap and Organization Salary Cap now work. All of this information is easily available in the contract screen. However, you will have to add the salaries of the "In The System" players to your Cap space as well.
I cant fault MTL and NYR this offseason because neither I nor them had any idea how this was going to work. However, now that we do know, its the GM Responsibility to manage their cap space. This is such a huge part of being a GM in real life and it should play an equally important role in NHL 13. If you dont have cap space to sign your players then you dont have cap space. Thats a very real occurence in the real NHL (see 2010 Blackhawks)
Easily the biggest offseason issue was Boston losing Lucic and Marchand to Free Agency. This happened largely in part due to the loose schedule i had for the offseason, which was caused by a total lack of understanding on how many sim periods were involved in the offseason. I got over anxious, wanted to get things done as quickly as possible so to allow GMs to get back to the regular season ASAP. This was a mistake. The Offseason is an important process and i need to treat it as such. This is how the offseason will be broken down from now on...
============================================== AP=Advance Period
AP 1: This is during the Stanley Cup Finals round. In this AP, all GMs are required to set their Draft Priority
Day 1-->AP 2 (June 26th): After the SCFs are finished, i'll be simming all the way up THROUGH the Draft. Bringing us to the first eligible day to send contracts to our UFAs and RFAs. GMs will then have 24 hours to submit their offers.
*I have 2-3 more advances inbetween here that i may use for the most active GMs to immediately see if their players signed or not
Day 2-->AP 3 (June 29th): I'll then advance the schedule again, bringing us to June 27th. At this point, GMs will then have another 12 hours to submit counter offers to their players if they have rejected them.
Day 2-->AP 4 (July 1st): I'll then advance the schedule again, bringing us all the way through to July 1st. GMs will be given an additional 12 hours to manage any freak occurences that happened during AP 2 & 3.
Day 3-->AP 5 (July 2nd): I'll then advance the schedule to July 2nd, which will be the Official 1st day of Free Agency. During this time period, GMs will have 24 hours to submit offers to any player they like. Any and all players not signed by GMs i.e. lost to Free Agency, are available to any and all GMs.
Day 4-->AP 6 (July 3rd): Gms will be given until sometime the next night to send any further offers they wish to send.
Day 4-->AP 7 (October 3rd): Free Agency will have been finished. The Regular Season will have begun.
***Throughout this entire process, i'll be expecting GMs to send me "Confirmation" PMs telling me they've submitted their contracts
..This will be done because if (IF) every GM has submitted their offers i'll be able to advance to the next AP earlier than listed. Early Advances will only happen if every GM has submitted a PM to me.===============================================
Free Agency needs to be a real thing in this league. It doesn't exist just as a process for me to sim through. Its designed for other GMs to be given a chance to improve their teams. Especially since i put a limit on trades, Free Agency offers a potential league shakeup and boost to other teams.
I will not, NOT be lenient next offseason. My schedule is going to be very strict. GMs are going to have to pay attention and be active during this time period because its not fair to the rest of the league for an entire process like this to be ignored due to your inactivity. This means you have to get on xbox live, and send GOODcontracts in a timely manner and do whatever you need to do in order to sign your players. Any players that fall to Free Agency...thats just too damn bad. If Toews and Kane BOTH for some reason just refuse to sign with Chicago and/or i cannot afford their cap hits (EVEN due to the "In the System" effect) then that means i lose Toews and Kane.
The Offseason is going to be a 4 Day Process. Yes, it sucks. I know it sucks. I want to get back to playing games just as much as you all do. But unless EVERY GM sends me a PM, consider this the schedule. I cannot stress this enough. It is your responsibility to...
1) Manage your Cap Space
2) Follow the above mentiond Schedule
3) Be Active and knowledgeable about the ongoings of the league during this time
-No trade can involve more than 4 Roster Players (combined from both teams)
-No trade can involve more than 6 total pieces (combined from both teams)
-GMs are allowed Two Trades Per Season. The specific Injury, Offseason, Regular Season, and Deadline moves have all been removed. Yes, even the Injury Trade. These two trades can be used at any time from Day 1 of the Offseason until the Trade Deadline.
This is the rule that both directly and indirectly separates this league from the rest. Trades are supposed to be a big deal. A trade is the literal removal of assets from your team in place of other assets in order to make the team better. Its not something that real GMs take lightly. The success of their team and their jobs depend on how well their decisions pan out. One of the major reasons so many other leagues unfortunately dont work out is because people get so excited about making trades that they forget their team needs, how close their team is to a cup, how these deals will impact their present and future. This isn't the case in The Bluth Company because of the above mentioned rules. GMs will have had two seasons to shape their team, to manage their cap, and plan for a Cup run or Rebuild.
Stockey just to continue on Vanek being slow with an 84 rating
The only player on my roster he's faster than is Manny Malhotra and he's an 83...
I'm not paying 7 million for an anchor on my top line with Vermette (90 speed) and Hall (92)
Hell I wouldn't trade Sam Gagner for him lol.
Just think though, with his lack of speed compared to the other 2 guys he'll always be trailing the play, which means defenders will forget that he's there, giving him an open look to fire home plenty of goals!
Vanek can be a very useful player, but, at least in my experience, he seems to play best as a complimentary piece. He isn't a dynamic skater, and doesn't hold up nearly as well as you might think (given his size) when he's checked.
His shot is awesome. The challenge is getting him in the space to get it off.
Im looking to move Barrett Jackman before the draft.. Hes a very solid/strong Defensive Dman at 83OVR and could help a lot of teams in assembling a solid top 4 on defence. Reason im willing to move him is the emergence of Ian Cole this year.
In return im looking for:
1) A good prospect either a forward or defensemen or possibly a 1st
2) A scoring forward (Im willing to add to the trade)