Has anyone encountered a glitch on episode 3 where after you find the pencil to see whats on the notepad it locks up and all you can do is keep exiting out of the notepad?
There were a couple slowdown issues when it was changing from a cut-scene to gameplay, but if you blinked you'd have missed it. Didn't take away from the experience whatsoever and that's on PS3.
Just finished it. The save game problem (I could not move from chapter to chapter without a work around) was nearly game breaking, but I did get it to work.
As far as a game? well it was a great story that I enjoyed, but like most adventure games it is hard to classify it as a game in the traditional sense. I enjoyed it very much, but it was a story with very little gaming in it. I will surely buy the next season if there is one, but I am conflicted as to how to define it (a game? or one of those books that say "turn to page xxx if you choose this or page yyy if you choose that - just on computer).
Again, I loved it, but if I were voting I do not think I could pick it as game of the year. Story of the year? sure, adventure game of the year? sure, a must play? sure, but I dont think I would say it was the best game of 2012. It is hard to define but I dont know....
Just finished the game and definitely one of my favorites. The actress who was doing voice over for Clem was amazing and I find it hilarious that it's a 37 year old woman.
I do wish though that you could actually make choices rather than choosing between one option or the other that eventually will lead to the same outcome. But it would be too complicated to develop, I guess.
I was surprised how different some of my choices were compared to other players (when they show stats) but the people's choice in the last option pissed me off. Ammo is the most important thing in the world, yo. Don't waste it.
I do wish though that you could actually make choices rather than choosing between one option or the other that eventually will lead to the same outcome. But it would be too complicated to develop, I guess.
x2. It would probably be really hard to develop, but it would be cool seeing different endings based on what choices are made.
It would be extremely hard, stealing this diagram from another forum I post on where this topic came up, this is what would result, and this is from having only two options available
it's simply far too much. Again that's from only two options at each decision point and that's for one episode, so you have to have someone writing for all of those possibilities.
No, it wasn't. Hey, your two options are: save your own kid or let him die. SO MUCH MORALITY, IT HURTS!!! I was extremely disappointed.
And Ellen Page sucks and so will the game.
Sorry fella, have to disagree with you on every aspect. Especially saying Ellen Page sucks. Maybe as a person (don't know her) but I love her movies. Even the ones I dislike, she gives great performances.
I mean, Heavy Rain wasn't as good as Uncharted. And Beyond Two Worlds won't be as good as Last of Us - but what company can compare to Naughty Dog? None.
Ellen Page is a TERRIBLE actress. I hate you, Hawkeye.
Heavy Rain might've been original and pretty and all that but it sucked where it had to be good which would be the story line with real moral dilemmas.