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ATD2012 rules discussion thread (see post 169 for the latest proposed rules)

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Old
11-14-2011, 05:01 PM
  #26
jkrx
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Quote:
Originally Posted by ReenMachine View Post
so why can't we start this at the beginning of January? Any specific reason?
February is pretty far away...
We don't even have someone to run the draft and no date has been explicitly set. Most of us are still focusing on the AAA draft and there will be an AA draft too. In the mean time why don't you find something better to do than to complain and stress?

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11-14-2011, 06:18 PM
  #27
TheDevilMadeMe
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Quote:
Originally Posted by ReenMachine View Post
so why can't we start this at the beginning of January? Any specific reason?
February is pretty far away...
Because nobody wants to spend their holiday season arguing about the rules for the upcoming ATD.

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Old
11-14-2011, 09:39 PM
  #28
markrander87
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Quote:
Originally Posted by BiLLY_ShOE1721 View Post
At first, do not attempt to recruit anyone. See how many teams we get, and then judge it from there. If we get 38 guys with no recruiting, then go recruit 2 off the HOH board only. If we get 31, recruit one more, etc.
I like the sounds of this, I am indifferent though. I do agree that aiming for 40 and making reaches at rookie gm's who are way over their head is an issue.

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Old
11-14-2011, 09:58 PM
  #29
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Quote:
Originally Posted by markrander87 View Post
I like the sounds of this, I am indifferent though. I do agree that aiming for 40 and making reaches at rookie gm's who are way over their head is an issue.
Agreed, inactivity was an issue last year that did involve rookies, so I'd say if there is any new managers looking to participate, we should make sure we're having guys who are going to be committed the whole way through.

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Old
11-14-2011, 11:29 PM
  #30
EagleBelfour
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For the next draft, I would really prefer that we don't push to get any teams. Create the signup thread, let people fill the places that really want to participate. I don't care if we end up with 17, 22 or 29 teams. Just like 70's previously wrote, we will make the division and playoff format work no matter how many teams are in. If anything, we just make two big conference like the NHL. I honestly really don't see nor want 40 teams this time around. Just a normal 28-to-32 team draft without hassle and controversy.

BTW, when is this year ATD suppose to start? If it dosn't start before mid-january or so, I don't think I'll be able to participate.

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11-14-2011, 11:36 PM
  #31
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co-GMing ought to be encouraged, not just for newbies, but for experienced GMs who otherwise may be too busy over February or March.

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Old
11-16-2011, 01:29 PM
  #32
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With the draft running parallel to tax season, and me not having the excuses I had in previous years not to work serious overtime (CA program, hand injury), I'll probably be needing a co-gm this year to stay on point.

I'd prefer it to be a gm with experience, which is why I'm bringing it up before the sign up process where new posters may join. If anyone else is going to be swamped when the ATD comes around and knows in advance that they'll need a co-gm, let me know.

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Old
11-17-2011, 05:51 PM
  #33
arrbez
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I'd be happy with 32 again. But if we have more people who are (seriously) interested I'm sure we can work something out.

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Old
11-20-2011, 11:28 PM
  #34
Leaf Lander
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Quote:
Originally Posted by seventieslord View Post
I agree with the general sentiments here.

I am 100% for having 40 teams in this draft. BUT, we should get there "organically" and should not need to push as hard as we did to make 40 happen.

If it ends up at 37 I'm fine with that. We can always make a playoff format work, no matter how many teams there are.
we agree


write that down folks

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Old
11-20-2011, 11:39 PM
  #35
Leaf Lander
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why not start the draft in December between Xmas and new years

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11-20-2011, 11:42 PM
  #36
TheDevilMadeMe
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Quote:
Originally Posted by Leaf Lander View Post
why not start the draft in December between Xmas and new years
Because I think we'd rather have more than 10 people in the draft.

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Old
11-21-2011, 04:41 AM
  #37
BenchBrawl
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Quote:
Originally Posted by TheDevilMadeMe View Post
Because I think we'd rather have more than 10 people in the draft.
christmas and new years are highly overrated anyway.

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Old
11-21-2011, 10:57 AM
  #38
jkrx
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Quote:
Originally Posted by ReenMachine View Post
christmas and new years are highly overrated anyway.
Somebody just found out santa doesnt exist.

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Old
11-21-2011, 11:10 AM
  #39
BenchBrawl
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Somebody just found out santa doesnt exist.
I believe in it , but I'm still waiting for my gifts from the last 7 years

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Old
11-21-2011, 11:43 AM
  #40
TheDevilMadeMe
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Seems the majority would like about 32 teams but is willing to accept more if there is legitimate interest and doesn't want to cap the draft at 32. No pushing hard for more teams, though.

Also seems like the majority would like to start in mid January (feel free to disagree). How's this for a tentative schedule: Signup begins on January 1 (edit: or earlier), draft order released on January 14th (a Saturday), clock starts on January 17th (a Tuesday).

Next two things to decide: What to do about trades, and what to do about new posters and/or GMs who want teams. We still have a month to figure these out.


Last edited by TheDevilMadeMe: 11-21-2011 at 02:26 PM.
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Old
11-21-2011, 12:06 PM
  #41
MadArcand
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Quote:
Originally Posted by Leaf Lander View Post
why not start the draft in December between Xmas and new years
Because it's free time. ATD is a workplace activity.

Anyway, 32 is indeed ideal.

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Old
11-21-2011, 05:11 PM
  #42
EagleBelfour
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Quote:
Originally Posted by TheDevilMadeMe View Post
Seems the majority would like about 32 teams but is willing to accept more if there is legitimate interest and doesn't want to cap the draft at 32. No pushing hard for more teams, though.

Also seems like the majority would like to start in mid January (feel free to disagree). How's this for a tentative schedule: Signup begins on January 1 (edit: or earlier), draft order released on January 14th (a Saturday), clock starts on January 17th (a Tuesday).

Next two things to decide: What to do about trades, and what to do about new posters and/or GMs who want teams. We still have a month to figure these out.
How many days does a 32-team draft usually last?

- Thinking out-loud: perhaps we could disallow trades after a certain round, so that the second half of the draft runs faster? If not, 3-trade maximum worked well. Perhaps 4, but not more.

- Co-GM only for any poster under 500 posts or subscribed to the site for less than a year.

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Old
11-21-2011, 05:24 PM
  #43
vecens24
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Quote:
Originally Posted by EagleBelfour View Post
How many days does a 32-team draft usually last?

- Thinking out-loud: perhaps we could disallow trades after a certain round, so that the second half of the draft runs faster? If not, 3-trade maximum worked well. Perhaps 4, but not more.

- Co-GM only for any poster under 500 posts or subscribed to the site for less than a year.
I think that trading should either be alllowed, or not allowed. And I am for it being allowed. I think a 3 trade rule is kind of arbitrary and pointless. If you have someone you are targeting, go up and get them if you have the pieces to do it. It doesn't slow the draft down to the point that its worrisome in my view.

Also, I agree with the under 500 posts rule.

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Old
11-21-2011, 06:55 PM
  #44
TheDevilMadeMe
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Quote:
Originally Posted by EagleBelfour View Post
How many days does a 32-team draft usually last
No idea. How long does a round usually last?

One thing to keep in mind is that the HOH Top defensemen project is currently going on and we want to avoid significant overlap (which is why I'm being such a fascist about deadlines now in that project). I don't mind at all if the HOH project overlaps the first 2 rounds of the ATD. In the first 2 rounds players are basically known commodities. But I absolutely want to avoid a situation where it is round 4 of the ATD and we are drafting the same players that we are also trying to discuss objectively at the end of the HOH project! I think that situation would hurt both.

This is what I see with the defensman project: 12 votes total. 3 done by the end of November. 6 done by the end of December (because of holidays). 10 done by the end of Januaray. Projected finish: mid-February.

Quote:
- Thinking out-loud: perhaps we could disallow trades after a certain round, so that the second half of the draft runs faster? If not, 3-trade maximum worked well. Perhaps 4, but not more.
I don't really care about the 3-trade rule either way, but multiple GMs were vocal last time that they absolutely hated it.

If we do allow trades, the only thing that I think is absolutely necesssary is that lopsided trades are not allowed, either through veto of a trade committee or the GM body as a whole, or by creating some formula beforehand for trades that aren't allow.

Quote:
- Co-GM only for any poster under 500 posts or subscribed to the site for less than a year.
Sign me up.

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Old
11-22-2011, 12:11 AM
  #45
seventieslord
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- no cap on teams, no minimum to shoot for. Just whatever.

- trades obviously allowed.

- what did having a limit on trades accomplish? Yeah, get rid of it.

- agree with the criteria for what constitutes a new poster and how to handle them.

- where is the bathroom?

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Old
11-22-2011, 02:19 AM
  #46
BenchBrawl
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Quote:
Originally Posted by seventieslord View Post
what did having a limit on trades accomplish?
If you have unlimited amount of trades and win 75% of them , you can have a serious advantage over good drafting GMs who decide not to trade.


Last edited by BenchBrawl: 11-22-2011 at 02:26 AM.
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Old
11-22-2011, 06:27 AM
  #47
VanIslander
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Trading takes away from the player appreciation focus, makes it more of a game. the dream some of us have of a no-trades ATD might never happen, but we can still dream...


Last edited by VanIslander: 11-22-2011 at 06:37 AM.
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Old
11-22-2011, 02:11 PM
  #48
BillyShoe1721
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I don't see a problem with trades. The whole fascist trade committee was an awful idea if you ask me. Let people trade if they wish to.

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11-22-2011, 02:53 PM
  #49
TheDevilMadeMe
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I don't see a problem with trades. The whole fascist trade committee was an awful idea if you ask me. Let people trade if they wish to.
Are you proposing no vetos on lopsided trades? If so, ATD2011 would have been effectively over by by the 5th pick, as "Zamboni Mania" took advantage of a rookie who didn't yet realize the value of mid/high picks.

I realize this thing is more about fun and history than winning, blah blah, but I don't think it would be very much fun if we had a good idea of who was going to win before the first round was over...

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Old
11-22-2011, 02:58 PM
  #50
BillyShoe1721
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Quote:
Originally Posted by TheDevilMadeMe View Post
Are you proposing no vetos on lopsided trades? If so, ATD2011 would have been effectively over by by the 5th pick, as "Zamboni Mania" took advantage of a rookie who didn't yet realize the value of mid/high picks.

I realize this thing is more about fun and history than winning, blah blah, but I don't think it would be very much fun if we had a good idea of who was going to win before the first round was over...
Refresh my mind, what exactly happened? I don't remember that.

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