Added Redstone Comparator (used in Redstone logic)
Added Hopper (collects items and moves them to containers)
Added Dropper (similar to Dispensers, but always drops the item)
Added Activator Rail (activates TNT Minecarts)
Added Daylight Sensor
Added Trapped Chest
Added Weighed Pressure Plate
Added Block of Redstone
Added Nether Brick (item)
Added Nether Quartz and ore
Added Block of Quartz, with half blocks and chiseled variants
New command: /scoreboard
New command: /effect
Containers and mobs can have custom names
Inventory management has been changed, for example you can drag-place items over slots
Texture packs now have separate images for each block and item, and can have animations
Nether Quartz Ore now spawns in the Nether
Smooth lighting now has three settings (none, minimal, maximum)
More detailed death messages
Some hostile mobs now are harder in Hard difficulty
Though the thought of getting killed by a creeper in the Nether is a little amusing.
yea left the end and was going to place a ender chest at farm, used portal and just went oh no, was dead before i could move and the area around portal was destroyed.
went back through portal and stood there and had a ton of items so i made a new floor and thats when i started seeing all the duplicated stuff.
Lost my worthless boots but now have 2 nice bows for the nether and 6 silk touch picks and 2 nice named fortune 3 picks. up from 1,3,1 i had on me. i think it doubled all the stone brick i had on me also
Bukkit released their first test build of 1.5 today. We won't be switching to it right now because there is 0 feedback or mod support at the moment but its good news they have it so quickly.
I'll keep an eye out for any info and we'll switch as soon as a decent version exists. Last update we used a beta build and it worked fine so we might be able to do something similar this time around too.