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Old
02-04-2013, 03:15 PM
  #101
xX Hot Fuss
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Seeding decided by a quick, single elimination vs tournament?

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02-04-2013, 03:17 PM
  #102
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Seeding decided by a quick, single elimination vs tournament?
Nah random out the hat draw #1 gets #60 61. (Serpentine)

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02-04-2013, 03:17 PM
  #103
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Originally Posted by xX Hot Fuss View Post
Seeding decided by a quick, single elimination vs tournament?
That may work. To save time I could always make a random drawing for seeding. Or have it random every round to shake things up.

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02-04-2013, 03:17 PM
  #104
xVx Santillo
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As much as this would be cool, how would the rosters be implemented once the draft is done

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02-04-2013, 03:21 PM
  #105
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As much as this would be cool, how would the rosters be implemented once the draft is done
Trading. The only way it could be feasible is if GMs made a list of the players from each team they picked so they can facilitate trades between each other.

Let's say I'm Detroit.

NJD: Brodeur, Elias
PHI: Briere, Coburn, Hartnell
WPG: Kane, Byfuglien

And on and on. Then I would look up each of those teams posts, see if they have any Detroit players, and make the swap. That would mean a possible 30 trades for a single team.

This could only work with 30 incredibly active GMs.

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02-04-2013, 03:23 PM
  #106
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900 trades max

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02-04-2013, 03:25 PM
  #107
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This could only work with 30 incredibly active GMs.
In other words it won't work.

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02-04-2013, 03:44 PM
  #108
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We COULD do it where every gm picks 2/3 players from their team that can NOT be drafted. Make things a little easier

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02-04-2013, 03:48 PM
  #109
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We COULD do it where every gm picks 2/3 players from their team that can NOT be drafted. Make things a little easier
No that still a lot of players that need to be drafted and traded. Maybe we only have 10 rounds. Make the game random rosters. So we have the players we drafted and players we "auto picked"

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02-04-2013, 03:51 PM
  #110
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No that still a lot of players that need to be drafted and traded. Maybe we only have 10 rounds. Make the game random rosters. So we have the players we drafted and players we "auto picked"
I actually kind of like the idea of 10 rounds or so. And I think every player should be available. The whole fun of a fantasy draft is the possibility of getting star players you want but ordinarily couldn't get unless you're actually that team. Maybe have a 10 round draft, trade players as needed in the game, and the other 10-13 roster spots are just the depth players on the team you choose.

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02-04-2013, 04:00 PM
  #111
xVx Santillo
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I actually kind of like the idea of 10 rounds or so. And I think every player should be available. The whole fun of a fantasy draft is the possibility of getting star players you want but ordinarily couldn't get unless you're actually that team. Maybe have a 10 round draft, trade players as needed in the game, and the other 10-13 roster spots are just the depth players on the team you choose.
If we're on same page here is we pick our teams, save 3-5 players on that team that cant be drafted than draft the remaining players for the team (keep wtv left overs on team) that be a GREAT idea

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02-04-2013, 04:08 PM
  #112
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Originally Posted by xVx Santillo View Post
If we're on same page here is we pick our teams, save 3-5 players on that team that cant be drafted than draft the remaining players for the team (keep wtv left overs on team) that be a GREAT idea
I was kinda going with the opposite. I think everyone should be available: stars, depth players, minor leaguers, etc. But make it only 10 rounds (or 5 or 7 or whatever you want). It gives people the excitement of getting different star players on their team, or if you're Columbus or Florida or teams like that, you get a star player on your team in general. But once those drafted rounds are done, your teams is what you have. I think if you draft a full roster, it creates a lot of unnecessary time and effort. It doesn't make a big deal if you have Bryan Bickell or Benoit Pouliot as your 4th line LW.

Say for example I choose the Hawks as my team. I get the 1st overall pick, so I can choose Crosby, but I can also fully expect to lose Toews, Kane, Hossa, Sharp, Keith, all those guys. Then my next pick would be 60th overall. I think this would balance the league out from the start, especially since EA's random rosters are horrible at creating balance.

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02-04-2013, 04:10 PM
  #113
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I like the idea of a 10 round draft so much better.

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02-04-2013, 04:11 PM
  #114
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Originally Posted by dbridge92 View Post
I was kinda going with the opposite. I think everyone should be available: stars, depth players, minor leaguers, etc. But make it only 10 rounds (or 5 or 7 or whatever you want). It gives people the excitement of getting different star players on their team, or if you're Columbus or Florida or teams like that, you get a star player on your team in general. But once those drafted rounds are done, your teams is what you have. I think if you draft a full roster, it creates a lot of unnecessary time and effort. It doesn't make a big deal if you have Bryan Bickell or Benoit Pouliot as your 4th line LW.

Say for example I choose the Hawks as my team. I get the 1st overall pick, so I can choose Crosby, but I can also fully expect to lose Toews, Kane, Hossa, Sharp, Keith, all those guys. Then my next pick would be 60th overall. I think this would balance the league out from the start, especially since EA's random rosters are horrible at creating balance.
Yepp

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02-04-2013, 04:16 PM
  #115
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Dibs on Chicago : )

How are seeds going to be randomly generated?

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02-04-2013, 04:21 PM
  #116
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Dibs on Chicago : )

How are seeds going to be randomly generated?
Honestly some sort of random list generator might be the most fair route. Everyone picks their team, then the order is randomized, then go from there. A tournament would be kind of long and tedious, especially to determine every draft position. You can't go reverse Bluth standings if there are non-Bluth gms. So maybe total randomization might be best.

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02-04-2013, 04:21 PM
  #117
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Dibs on Chicago : )

How are seeds going to be randomly generated?
I'll take care of it if this is actually going down

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Old
02-04-2013, 04:28 PM
  #118
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Something I just did as a test to see if it works is I went to random.org/lists, typed in all 30 teams, then hit randomize, and just like that we have a random draft order. If that's the route we decide to take, it's literally a 10 second process once you have the teams typed in.

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02-04-2013, 04:33 PM
  #119
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Dibs on MTL

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Old
02-04-2013, 04:37 PM
  #120
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Lets do random teams too. We'll do a random generator on that too......

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02-04-2013, 04:44 PM
  #121
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Lets do random teams too. We'll do a random generator on that too......
I'd rather pick my team. Granted teams aren't very important since the roster will be overturned, but I would pick a team I want based off jerseys, goal horn, and not being the Red Wings.

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02-04-2013, 05:07 PM
  #122
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If this league goes the 'draft your team' route I'd be interested, sorry to flake this way, but a fantasy draft league interests me. Dibs on the Canes (Whalers jersey every single game)

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Old
02-04-2013, 05:15 PM
  #123
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In Summary (So Far):

-Fantasy Draft
-10 Rounds
-Random Draft order
-NON-Random Team Selection

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Old
02-04-2013, 05:18 PM
  #124
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I am of the opinion we shouldn't start switching teams again. Just stick with the team you originally picked.

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02-04-2013, 05:38 PM
  #125
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This isn't Sitwell. The league rules will be completely different. Lets just pick new teams.

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