I thought average height and weight could be interesting to explore.
Obviously by themselves they're useless - can Brian McGrattan really be adding to a team's "average" size and height playing two minutes per game?
The best way to measure actual average team size would probably be to divide a player's weight and height by their TOI/60 to create weight shares and height shares, and then adding them up to form the average.
Still, not as useful as it could be. I think this data could be further manipulated to indicate actual team toughness, by using other statistics to attribute toughness values to players.
Can anyone think of a way to involve selected types of PIMs or hits or something, after calculating weight and height shares, to better indicate toughness? It's late and I'm not thinking good.