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Old
12-16-2013, 12:44 PM
  #676
tujague
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Quote:
Originally Posted by suprvilce View Post
I'm guessing something about playing VL against each other, i saw on their forums some time back saying that they should do that like some Swedish I.1 teams do.

I still think my idea about fixing SA is the best option, but it got completley ignored
Why would they post that stuff in the open forums? It's been known for years that match fixing is against the rules. I wouldn't even PM those types of things through the PPM site.

What was your idea to fix the SA?

Quote:
Originally Posted by kytihu View Post
I love that the other team had two guys sent off in the first 49 minutes and still managed to win 1-0

I had a similar game to open the season. Total beatdown of Fistaco just like this one. Luckily I didn't give up a goal and was only stuck with the 0-0 tie. of course, had I win this game that I had every right to win, I would currently be sitting in first.

Also, I just recently noticed that I've played TWO games this season with a dman in goal. They each gave up one goal on two shots. I won both games

Quote:
Originally Posted by idiroft View Post
Hi guys,

what's the best counter in hockey for Overload PP and Active Box PK?
Check the first page of the thread. There was some preliminary work done by saint2e, I think. Here it is:
To interpret your data and combine it with the fact we've been told it is cyclical (one beats another loses to another and is neutral to the other) we are left with:

Shooting vs Passive
Umbrella vs Active
Overload vs Diamond

Active vs Shooting
Diamond vs Umbrella
Passive vs Overload


Is that info correct? I have no idea. I tried to use these counters in the playoffs when I was facing superior competition and it didn't help.

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Old
12-16-2013, 02:28 PM
  #677
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Quote:
Originally Posted by tujague View Post

Shooting vs Passive
Umbrella vs Active
Overload vs Diamond

Active vs Shooting
Diamond vs Umbrella
Passive vs Overload[/i]

Is that info correct? I have no idea. I tried to use these counters in the playoffs when I was facing superior competition and it didn't help.

So interpreting this correctly, I should use Umbrella versus an Active Box PK and Passive PK versus and overload PP?

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12-16-2013, 02:56 PM
  #678
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Originally Posted by tujague View Post
What was your idea to fix the SA?
copy paste from the news thread:

Quote:
The whole draft thing could be avoided if the randomness from SA would be fixed. Should have just implemented a system that takes into account your several last offers from your SA, if you get a very good player from SA, for the next few weeks your odds of getting another good player would decrease but there would still be a chance. Same if you get few weeks of bad pulls your odds of getting a very player would increase every week when getting a bad pull until you get a good one. And the system would be balancing itself out so every team could get 2-4 good players each season. Unlike now when few teams have as strong team only from own puls as some teams that have spent 50M+ in players purchases (talking about handball) while some teams that have higher SA than most after two seasons's don't have enough solid players for half a lineup.
Obviously it would need some tweaking but the main point is still that rather than going by pure random every single time the system would remember what kind of players you were offered the last few weeks and try to "even" the luck.

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Old
12-16-2013, 04:48 PM
  #679
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Quote:
Originally Posted by suprvilce View Post
copy paste from the news thread:



Obviously it would need some tweaking but the main point is still that rather than going by pure random every single time the system would remember what kind of players you were offered the last few weeks and try to "even" the luck.
I like the idea but I think the better player should be based on AVQ and not the OR

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Old
12-16-2013, 04:55 PM
  #680
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Originally Posted by tescosamoa View Post
I like the idea but I think the better player should be based on AVQ and not the OR
Assuming that the developers know the best ratios for all sports for all types of players, all players offered from SA should just be put in a special database (after 7 days new players will be offered anyway so the database wouldn't keep expanding like current players/employes one) and calculate the players EQ and determine what is good player and what isn't.

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Old
12-16-2013, 04:59 PM
  #681
tujague
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Quote:
Originally Posted by idiroft View Post
So interpreting this correctly, I should use Umbrella versus an Active Box PK and Passive PK versus and overload PP?
I think so. Yes. That's how I used it anyway.

Quote:
Originally Posted by suprvilce View Post
copy paste from the news thread:



Obviously it would need some tweaking but the main point is still that rather than going by pure random every single time the system would remember what kind of players you were offered the last few weeks and try to "even" the luck.
Someone mentioned something similar to this a long time ago. I believe they had played another game similar to PPM that would raise your 'good SA pull' meter each week. When you got a good pull, that meter would reset. Was there an actual meter that you could see? I don't know. But the general idea was the same.

I'm generally against these ideas, but I'm more open to it than I was previously. Something needs to be done to even the playing field a bit.

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Old
12-17-2013, 10:26 AM
  #682
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Quote:
Originally Posted by suprvilce View Post
copy paste from the news thread:



Obviously it would need some tweaking but the main point is still that rather than going by pure random every single time the system would remember what kind of players you were offered the last few weeks and try to "even" the luck.
Like this idea, seems like it would've been simple- a sliding bell curver per se based on previous pulls.

Agree that good players should be determined more on AVQ than OTR

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Old
12-17-2013, 03:14 PM
  #683
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Forgot about the Nat Cup game today, left my friendly line-up and tactics in. Oh well, more energy for me, would have only lasted 1 or 2 more rounds at best.

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Old
12-17-2013, 03:42 PM
  #684
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when are you guys thinking of working on the arena in handball? I am debating about adding a 1000 seats at the end of the season. Problem is that I have RF10 , SA11 , TR11 all coming up within the first 30 days of the season. 70M right there... If I add in the 38M for seats I may have to delay, plus its an extra 9 to 11M a season in revenue so 3 to 4 years to recoup those costs.

RF11, SA12 and TR12 cost 103M and all could be started next season as well so that is a total of 180M for facilities and completely out of reach next season.

Just looking at this year I spent 113.5M on construction this season. Wow


Last edited by tescosamoa: 12-17-2013 at 03:45 PM. Reason: RF11
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Old
12-17-2013, 04:23 PM
  #685
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Quote:
Originally Posted by tescosamoa View Post
when are you guys thinking of working on the arena in handball? I am debating about adding a 1000 seats at the end of the season. Problem is that I have RF10 , SA11 , TR11 all coming up within the first 30 days of the season. 70M right there... If I add in the 38M for seats I may have to delay, plus its an extra 9 to 11M a season in revenue so 3 to 4 years to recoup those costs.

RF11, SA12 and TR12 cost 103M and all could be started next season as well so that is a total of 180M for facilities and completely out of reach next season.

Just looking at this year I spent 113.5M on construction this season. Wow
Hmm, I spent 'only' 80.4M. Currently have saved up 34.4M but i'm 1 level of regen and HR behind you. I've seen few teams already have started 2500 sectors, one team has started 3x 1000 sectors. I guess i'll wait another season probably.

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Old
12-17-2013, 05:18 PM
  #686
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Quote:
Originally Posted by tescosamoa View Post
when are you guys thinking of working on the arena in handball? I am debating about adding a 1000 seats at the end of the season. Problem is that I have RF10 , SA11 , TR11 all coming up within the first 30 days of the season. 70M right there... If I add in the 38M for seats I may have to delay, plus its an extra 9 to 11M a season in revenue so 3 to 4 years to recoup those costs.

RF11, SA12 and TR12 cost 103M and all could be started next season as well so that is a total of 180M for facilities and completely out of reach next season.

Just looking at this year I spent 113.5M on construction this season. Wow
We're pretty close on facilities...I'm a level behind on HR and a couple back on the non big 4. Would you mind sharing what your daily facilities maintenance cost is? Curious to see how much that MC 6 is helping out. Mine is $101k at the moment.

Are you gonna turn the tide against Team USA?

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Old
12-17-2013, 06:07 PM
  #687
tescosamoa
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109,611 daily. MC6 and Efficiency : 11%

I was winning until I took a ton of double minors. Should win at home. I had him on tactics.


Last edited by tescosamoa: 12-17-2013 at 06:08 PM. Reason: loss
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Old
12-17-2013, 08:52 PM
  #688
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Quote:
Originally Posted by kytihu View Post
So drafting 2 players in one SA pull is supposedly possible by SA6. Am I missing something, or is no one getting 2 players even through level 9? I'm not intending this to be another 'bash the SA algorithm because my team isn't getting good players' post. But it's things like this, where we can plainly see the system not operating the way we've been led to believe, that encourages other conspiracy theories about either intentional or unintentional 'random' effects that promote inequality.
Quote:
Originally Posted by canucks357 View Post
With SA 6 it'll require very high level staff. Lvl 10 no staff will give you 2 and lvl 9 with 23% efficiency will give you 2.
As I recall this post was related to handball. I glanced at the guide tonight (mainly because my SA is upgrading soon), and it looks like SA-13 is the minimum (without staff) to be guaranteed two players. On the plus side, you could potentially get three players at SA-12 (again without staff). Assuming the effective SA level is (actual SA level) * (1 + (youth training eff./2)), then its still going to be a little while before I'm guaranteed 2 players.

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Old
12-18-2013, 01:22 PM
  #689
tescosamoa
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tujague that was one messed up Bombsville game today. Did your G use couch cushions for pads or what?

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Old
12-18-2013, 02:53 PM
  #690
Steve Shutt
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Quote:
Originally Posted by tescosamoa View Post

Just looking at this year I spent 113.5M on construction this season. Wow
Here's my summary thus far:

Season 2 Revenues
Ticket sale: 24,533,800
General sponsor: 82,702,200
Media sponsor: 6,747,538
Souvenir sale: 13,665
VIP lounge lease: 0
Player sale:
Staff sale: 20,000
Prize money for ranking: 4,870,286
Prize money for statistics: 0
Other: 43,119,500
Total: 162,006,989

Expenses Season 2
Player salaries: 2,585,080
Staff salaries: 994,790
Facilities maintenance: 6,618,141
Arena maintenance: 2,056,447
Construction: 121,357,500
Player acquisition: 270,000
Staff acquisition: 170,000
Loan progress payments: 28,677,285
Fines: 0
Compensations: 277,195
Other: 117,097
Total: 163,123,535

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Old
12-18-2013, 04:22 PM
  #691
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50% on shooting today. So that's OG's playoff's done. Was completely destroyed at home today.

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Old
12-18-2013, 04:49 PM
  #692
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Originally Posted by tescosamoa View Post
50% on shooting today. So that's OG's playoff's done. Was completely destroyed at home today.
You did go VL...

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Old
12-18-2013, 04:56 PM
  #693
tujague
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Big match with zomg's Fakeballers tomorrow. I'm not sure what I should do with McCready suspended. I've been running three forwards. Oh, duh. I've been using Big Mac with the two younger forwards- Diaz and Korbetsky. I could just put Dekker in Mac's spot. But I don't like that idea for some reason. Maybe I should pull things back since I'm on the road.

Quote:
Originally Posted by tescosamoa View Post
tujague that was one messed up Bombsville game today. Did your G use couch cushions for pads or what?
Are you referring to the hockey match? I have no clue what happened there. My team was slightly better, neither had the tactical edge, both played Normal all game. I lose 2-7? okay. One of those games, I guess.

I also had a weird result in the CWC. I had 18 shots on goal and another 7 wide. I'm happy to be through to the next round of the playoffs with the 2-0 win, but that's ridiculous results against a 12igr goalie.

Quote:
Originally Posted by tescosamoa View Post
50% on shooting today. So that's OG's playoff's done. Was completely destroyed at home today.
What happened? I thought you had the energy and tactical advantage. 50% shooting is godawful. EDIT: You went VL in the playoffs? You ****ing idiot

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Old
12-18-2013, 07:16 PM
  #694
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what the... I had it set up to play the last game. Uggghhh Serious.

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Old
12-18-2013, 07:21 PM
  #695
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Well I just checked. This morning before I went out for my run at 4am I selected the tactic below the one I was going to play. Attack 4-2 Defend Piv ... instead of Attack 5-1 Defend Piv. Opps!

Man I am so disappointed in myself. I would say that will end up being at least a 10M dollar mistake.


Last edited by tescosamoa: 12-18-2013 at 07:35 PM. Reason: ..
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Old
12-19-2013, 07:37 AM
  #696
tujague
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Am I behind you guys in handball facilities? I finally checked this morning. My facilities only cost me 81,466. No custodians and only MnC level 3. That's just for Facilities though. the Arena would add another 6,768, for a total of 88,234.

Quote:
Originally Posted by tescosamoa View Post
Well I just checked. This morning before I went out for my run at 4am I selected the tactic below the one I was going to play. Attack 4-2 Defend Piv ... instead of Attack 5-1 Defend Piv. Opps!

Man I am so disappointed in myself. I would say that will end up being at least a 10M dollar mistake.
Damn, dude. That sucks. And I know exactly how you feel. I've certainly screwed up my fair share of tactics

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12-19-2013, 09:38 AM
  #697
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Originally Posted by tujague View Post
Am I behind you guys in handball facilities? I finally checked this morning. My facilities only cost me 81,466. No custodians and only MnC level 3. That's just for Facilities though. the Arena would add another 6,768, for a total of 88,234.
The fact that you're a little behind on one of the new "Group 1" facilities (HR) makes the biggest impact. Levels 7 and 8 would add over $30k per day.

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Old
12-19-2013, 02:40 PM
  #698
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Damn. I tried to get some lineup changes in at the last second, but I was too late. Well, I was able to switch from a 4-4-2 to a 4-5-1. But the settings and subs aren't complete. Good luck, fakezomg

Quote:
Originally Posted by kytihu View Post
The fact that you're a little behind on one of the new "Group 1" facilities (HR) makes the biggest impact. Levels 7 and 8 would add over $30k per day.
Oh, yeah. I'm not a big fan of HR. I really only build it to somewhat keep up. I could probably build the next level right now and still afford TF & SA 10 when the 9s finish, but I'm in no hurry. OTR is more important, so I'd rather invest in that instead.

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Old
12-20-2013, 02:05 AM
  #699
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Just upgraded my last two triples (were at 4000 and 6000 seats) to the max in soccer and will finally have an 80,000 stadium in 46 days. I may now actually be able to spend some money improving my team, haven't bought a player since April 2012.

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Old
12-20-2013, 06:54 AM
  #700
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When it rains it pours. Lost my #1 Pivot remainder of the season.

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