HFBoards

Go Back   HFBoards > Fantasy Hockey Talk > EA Sports NHL
Mobile Hockey's Future Become a Sponsor Site Rules Support Forum vBookie Page 2
EA Sports NHL Discussion forum for EA Sports NHL video games.

NHL 15 GM MODE-ONLY Wishlist

Closed Thread
 
Thread Tools
Old
04-15-2014, 04:56 PM
  #26
ShootIt
Registered User
 
ShootIt's Avatar
 
Join Date: Nov 2008
Location: 561
Country: United States
Posts: 6,718
vCash: 500
Bring back stuff that was in NHL 07 like:

Players asking to be moved, if they weren't starting(goalies for ex)
Suspensions. Remember getting an one game suspension for 3 fights in one game.

And stuff like specific training for players.

ShootIt is offline  
Old
04-16-2014, 04:24 AM
  #27
StreetSharks
#19 Joe Trollton
 
StreetSharks's Avatar
 
Join Date: Nov 2009
Location: Frisco
Posts: 5,478
vCash: 500
Proper stat tracking and history.

One thing that irks me about NHL 07-14 was the crappy menus where you could only see the last 3 years on your players stat page, and their career numbers does not show assists, you have to manually do the math... like what the hell is this?

Goalies had the same issues before and didn't display wins, EA fixed this after like 6 years in 13 I believe.

Having a "history" section would be cool, kinda like 2k had.. where it shows all the cup winners throughout history, stats, team stats, ect. and it should update everytime you finish your year.

StreetSharks is offline  
Old
04-16-2014, 12:26 PM
  #28
Tak7
Registered User
 
Tak7's Avatar
 
Join Date: Nov 2009
Location: GTA or the UK
Posts: 6,785
vCash: 500
Player and pick transition histories would be really.

Trade a veteran for a 2nd round pick, that turns out to be your top 4 Dman who scores the cup winning goal in 8 or 9 years time?

Would be nice to go back and track the trade and remember where that player came from - when you get DEEP into a GM mode, you often forget where/how you acquired some players.

Tak7 is offline  
Old
04-22-2014, 02:40 PM
  #29
DeYarmond Edison
bit nipply out
 
DeYarmond Edison's Avatar
 
Join Date: Apr 2011
Location: Metro Detroit
Country: United States
Posts: 3,183
vCash: 500
Line Chemistry, definitely. One of the older games had it.

DeYarmond Edison is offline  
Old
04-24-2014, 10:14 PM
  #30
JohanFranzenstein
Stubborn as a Mule
 
JohanFranzenstein's Avatar
 
Join Date: Dec 2013
Location: Michigan
Posts: 819
vCash: 500
Players should either start developing faster, or make 30 the age where development stops. I'm tired of getting 22 year old players who are 68 OVR, and they end up age 26 at 84 OVR.

JohanFranzenstein is offline  
Old
04-24-2014, 10:22 PM
  #31
Cor
Me Troll? Never
 
Cor's Avatar
 
Join Date: Jun 2012
Location: London, ON
Country: Canada
Posts: 20,322
vCash: 72
I think coaches is near te top of my list. No excuse for them not being in the game. Madden, MLB, NBA games all have coaches

Cor is offline  
Old
04-28-2014, 10:50 PM
  #32
moorebf235
Registered User
 
Join Date: Nov 2012
Location: Boston
Country: United States
Posts: 58
vCash: 500
What I would like to see for progression is for all players to have a red, yellow, and green star potential.

A high draft pick may have the ratings:

4.5 green
3.5 yellow
2 red

This would mean the player is most likely be a 4.5 player but could be a 2.

A later round pick:

1.5 green
3 yellow
4 red

This would be opposite that he will probably be poor but could be an excellent player.

moorebf235 is offline  
Old
05-31-2014, 12:00 AM
  #33
TanksPavs
Pavs Actually Good?
 
TanksPavs's Avatar
 
Join Date: Jul 2013
Location: Winnipeg
Country: Canada
Posts: 551
vCash: 500
Changes I want in '15 GM Mode

These are some changes I'd hope to see in NHL 15.
-Good teams like Boston not missing the playoffs in the first couple years (more consistent sim)
-100 point players again (especially Crosby, Stamkos etc.)
-Player progression in the CHL before and after the draft (McDavid still same overall as two years before drafted)
-Created players actually getting better
-Late round gems
-More consistent top end players in later drafts (more 4 1/2 star)
-Bug fixes (I'm sure everyone deals with the same ones, so no need to mention them)
-Actually reviewing coming drafts and updating orders (and overalls) to reflect real life (ie. Ekblad going 8th or something and Nylander going in 2nd round)
-NHL ready real life and future prospects at the top end of the draft.
-50 goal players
-Better player progression.
-Dream: American draft eligible players like Eichel, Hanifin etc but it is likely to not happen EVER.
-General: goalie masks that look like real life at least. possible, but EA is too lazy
-CHL speed: why are all CHL players 80 ovr speed? McDavid is definitely the same speed as Kaleta or John Scott amirite?
-Faster sim (ala NBA where it is instant)

I will add more if I think of more. I did this off the top of my head. Please EA, we need this.

Comments and more things to add are greatly accepted. Thanks for reading!

TanksPavs is offline  
Old
05-31-2014, 01:05 AM
  #34
ToppsSmith
Registered User
 
Join Date: Oct 2013
Posts: 215
vCash: 500
No Auto signing a free agent for just my AHL team. As someone who goes through his lines with a fine tooth comb to help develop players to their max, I hate having to sign guy who has a better overall than my first round pick, but is a Enforcer so they think if I call a guy up to the NHL team he should be top on the top line and hogging all Power play minutes. This adds hours of negative game play to me. If they make us sign a guy just for the AHL, can we at least choose who?

ToppsSmith is offline  
Old
05-31-2014, 09:45 AM
  #35
NYIsles55
Registered User
 
NYIsles55's Avatar
 
Join Date: May 2014
Location: Long Island
Country: United States
Posts: 453
vCash: 500
I have a couple complaintd about the draft:
Change scripted player progression. If you don't what im talking about, here is an example. You draft Ekblad and S. Reinheart. After 2 years, Ekblad usually is in the mid 80s and Reinhart is still in the high 60s. Other examples of this would be Adam Erne on Tampa and William Nylander in the 2014 draft. Show that it's there. Maybe make a progression rating in the CAP/edit player menu that cannot be scouted. The higher the rating, the faster the progression. They would still have the potential rating to determine how good they get, the progression just determines how fast they get better. This also solves the problem of CAPs not getting better by telling them how fast they go and the potential of how good they get.

Draft steals: It would be a cool feature. Basically what happens is you scout a guy who is a projected 6th or 7th rounder, and he is anywhere between 3.5-5 stars, with the 4.5 and 5 star being the rarest. Obviously it's rare in the NHL so it would be rare in the game but it does happen. For example, both Benn and Datsyuk were late picks. It would be a cool feature to have.

NYIsles55 is offline  
Old
05-31-2014, 09:52 AM
  #36
RaginStajan
Pineapple Express
 
RaginStajan's Avatar
 
Join Date: May 2012
Location: Canaduh
Country: Canada
Posts: 5,833
vCash: 50
100 point players are a thing of the past. This season there was only one 100 point scorer, and that was Crosby with 104. There was also only one 50 goal scorer, Ovechkin. Safe to say that part is realistic in GM mode.

RaginStajan is offline  
Old
05-31-2014, 09:58 AM
  #37
landy92mack29
Wakey Wakey Backes
 
landy92mack29's Avatar
 
Join Date: May 2014
Location: saskatchewan
Country: Canada
Posts: 5,811
vCash: 132
Quote:
Originally Posted by Backhand Shelf View Post
These are some changes I'd hope to see in NHL 15.
-Good teams like Boston not missing the playoffs in the first couple years (more consistent sim)
-100 point players again (especially Crosby, Stamkos etc.)
-Player progression in the CHL before and after the draft (McDavid still same overall as two years before drafted)
-Created players actually getting better
-Late round gems
-More consistent top end players in later drafts (more 4 1/2 star)
-Bug fixes (I'm sure everyone deals with the same ones, so no need to mention them)
-Actually reviewing coming drafts and updating orders (and overalls) to reflect real life (ie. Ekblad going 8th or something and Nylander going in 2nd round)
-NHL ready real life and future prospects at the top end of the draft.
-50 goal players
-Better player progression.
-Dream: American draft eligible players like Eichel, Hanifin etc but it is likely to not happen EVER.
-General: goalie masks that look like real life at least. possible, but EA is too lazy
-CHL speed: why are all CHL players 80 ovr speed? McDavid is definitely the same speed as Kaleta or John Scott amirite?
-Faster sim (ala NBA where it is instant)

I will add more if I think of more. I did this off the top of my head. Please EA, we need this.

Comments and more things to add are greatly accepted. Thanks for reading!

you pretty much covered it but the one thing that drives me insane is certain players have to fight if they hit someone hard. ex landeskog. he is a power forward but doesn't fight much yet when I hit someone most of the time he is forced into a fight I don't want. I like that players come to the aid but no matter what player you should have the option to decide if you want to fight or not.

also the impossible tie ups along the boards. if I'm skating at a fairly good speed how the heck is it physically possible to pin me against the boards?

landy92mack29 is offline  
Old
05-31-2014, 10:01 AM
  #38
landy92mack29
Wakey Wakey Backes
 
landy92mack29's Avatar
 
Join Date: May 2014
Location: saskatchewan
Country: Canada
Posts: 5,811
vCash: 132
Quote:
Originally Posted by RaginStajan View Post
100 point players are a thing of the past. This season there was only one 100 point scorer, and that was Crosby with 104. There was also only one 50 goal scorer, Ovechkin. Safe to say that part is realistic in GM mode.
stamkos would have been 50+ 100+ and will be next year

landy92mack29 is offline  
Old
05-31-2014, 10:27 AM
  #39
RaginStajan
Pineapple Express
 
RaginStajan's Avatar
 
Join Date: May 2012
Location: Canaduh
Country: Canada
Posts: 5,833
vCash: 50
Quote:
Originally Posted by landy92mack29 View Post
stamkos would have been 50+ 100+ and will be next year
I didn't say he wont be. Just don't be surprised that there will be barely any 100 point players and 50 goal scorers. Just the reality.

RaginStajan is offline  
Old
05-31-2014, 11:05 AM
  #40
ToppsSmith
Registered User
 
Join Date: Oct 2013
Posts: 215
vCash: 500
Quote:
Originally Posted by RaginStajan View Post
I didn't say he wont be. Just don't be surprised that there will be barely any 100 point players and 50 goal scorers. Just the reality.
I agree, if you look at the d-men now, compared to when Selane was tossing up 70 goals a season, its night and day. A few may still do it, but it's not like the past when 10 players could do it.

ToppsSmith is offline  
Old
05-31-2014, 11:19 AM
  #41
Art of Sedinery
Registered User
 
Art of Sedinery's Avatar
 
Join Date: Jan 2012
Posts: 5,473
vCash: 500
Quote:
Originally Posted by Backhand Shelf View Post
These are some changes I'd hope to see in NHL 15.
-Good teams like Boston not missing the playoffs in the first couple years (more consistent sim)
-100 point players again (especially Crosby, Stamkos etc.)
-Player progression in the CHL before and after the draft (McDavid still same overall as two years before drafted)
-Created players actually getting better
-Late round gems
-More consistent top end players in later drafts (more 4 1/2 star)
-Bug fixes (I'm sure everyone deals with the same ones, so no need to mention them)
-Actually reviewing coming drafts and updating orders (and overalls) to reflect real life (ie. Ekblad going 8th or something and Nylander going in 2nd round)
-NHL ready real life and future prospects at the top end of the draft.
-50 goal players
-Better player progression.
-Dream: American draft eligible players like Eichel, Hanifin etc but it is likely to not happen EVER.
-General: goalie masks that look like real life at least. possible, but EA is too lazy
-CHL speed: why are all CHL players 80 ovr speed? McDavid is definitely the same speed as Kaleta or John Scott amirite?
-Faster sim (ala NBA where it is instant)

I will add more if I think of more. I did this off the top of my head. Please EA, we need this.

Comments and more things to add are greatly accepted. Thanks for reading!
I like your list.

HIRE AND FIRE COACHES!!!!

Coaches with certain attributes, both good and bad, that affect your team. They have it in Madden, they have it in the Show. Not sure why EA can't put it in NHL games.

Art of Sedinery is offline  
Old
05-31-2014, 12:02 PM
  #42
landy92mack29
Wakey Wakey Backes
 
landy92mack29's Avatar
 
Join Date: May 2014
Location: saskatchewan
Country: Canada
Posts: 5,811
vCash: 132
Quote:
Originally Posted by Art of Sedinery View Post
I like your list.

HIRE AND FIRE COACHES!!!!

Coaches with certain attributes, both good and bad, that affect your team. They have it in Madden, they have it in the Show. Not sure why EA can't put it in NHL games.
same for hiring scouts and determine how much you want to spend in that area

landy92mack29 is offline  
Old
05-31-2014, 02:05 PM
  #43
The Nose
#thefuture
 
The Nose's Avatar
 
Join Date: Aug 2012
Country: United States
Posts: 6,761
vCash: 500
Make the goalies more realistic. Idk about you guys but in mine there are always like 10 goalies over .930 save percentage and some even push .940.

Also and most importantly a more consistent simulation. I hate when I build amazing teams that took a ton of work just to see them miss the playoffs. Meanwhile the Panthers are winning the cup in the first year. Same with points too. I'm tired of seeing Crosby with 50 point seasons and then 95 points the next. Have some better consistency with the teams and players.

The Nose is online now  
Old
05-31-2014, 02:34 PM
  #44
TanksPavs
Pavs Actually Good?
 
TanksPavs's Avatar
 
Join Date: Jul 2013
Location: Winnipeg
Country: Canada
Posts: 551
vCash: 500
Quote:
Originally Posted by The Nose View Post
Make the goalies more realistic. Idk about you guys but in mine there are always like 10 goalies over .930 save percentage and some even push .940.

Also and most importantly a more consistent simulation. I hate when I build amazing teams that took a ton of work just to see them miss the playoffs. Meanwhile the Panthers are winning the cup in the first year. Same with points too. I'm tired of seeing Crosby with 50 point seasons and then 95 points the next. Have some better consistency with the teams and players.
Preach my good sir

TanksPavs is offline  
Old
05-31-2014, 02:38 PM
  #45
TanksPavs
Pavs Actually Good?
 
TanksPavs's Avatar
 
Join Date: Jul 2013
Location: Winnipeg
Country: Canada
Posts: 551
vCash: 500
Quote:
Originally Posted by RaginStajan View Post
100 point players are a thing of the past. This season there was only one 100 point scorer, and that was Crosby with 104. There was also only one 50 goal scorer, Ovechkin. Safe to say that part is realistic in GM mode.
yes, but when the leading point scorer during the season has 85 points, crosby has 60 and the leading goal scorer has 35 its unrealistic.

TanksPavs is offline  
Old
06-01-2014, 09:56 AM
  #46
Number 17
Registered User
 
Join Date: Apr 2014
Posts: 26
vCash: 500
I think overall should be removed. Then who good is you pro scout would determine who much information would you get about players you are trading for. And in the pre-season you could test if your prospects are NHL ready or not.

Number 17 is offline  
Old
06-01-2014, 10:01 AM
  #47
landy92mack29
Wakey Wakey Backes
 
landy92mack29's Avatar
 
Join Date: May 2014
Location: saskatchewan
Country: Canada
Posts: 5,811
vCash: 132
Quote:
Originally Posted by Number 17 View Post
I think overall should be removed. Then who good is you pro scout would determine who much information would you get about players you are trading for. And in the pre-season you could test if your prospects are NHL ready or not.
for the draft yes, not all together

landy92mack29 is offline  
Old
06-01-2014, 10:04 AM
  #48
landy92mack29
Wakey Wakey Backes
 
landy92mack29's Avatar
 
Join Date: May 2014
Location: saskatchewan
Country: Canada
Posts: 5,811
vCash: 132
another thing they need to fix is ratings.
Crosby+stamkos should be 99 with malkin/ovi/price/rask/lundqvist mid 90's
1st liners 89+
2nd liners 84-88
3rd liners 75-83
4th liners 68-74

the ratings of players are way to close together for the difference in talent there actually is

landy92mack29 is offline  
Old
06-01-2014, 05:24 PM
  #49
Tibetzz
Registered User
 
Join Date: Nov 2013
Posts: 47
vCash: 500
Quote:
Originally Posted by landy92mack29 View Post
another thing they need to fix is ratings.
Crosby+stamkos should be 99 with malkin/ovi/price/rask/lundqvist mid 90's
1st liners 89+
2nd liners 84-88
3rd liners 75-83
4th liners 68-74

the ratings of players are way to close together for the difference in talent there actually is
Yes, because making the best players in the game today the maximum ranking is totally realistic. Wouldn't want to leave room for future players to potentially be better than they ever were or anything.

Tibetzz is offline  
Old
06-01-2014, 05:29 PM
  #50
landy92mack29
Wakey Wakey Backes
 
landy92mack29's Avatar
 
Join Date: May 2014
Location: saskatchewan
Country: Canada
Posts: 5,811
vCash: 132
Quote:
Originally Posted by Tibetzz View Post
Yes, because making the best players in the game today the maximum ranking is totally realistic. Wouldn't want to leave room for future players to potentially be better than they ever were or anything.
nfl+mlb have 99's. plus there is a difference between a superstar and a star.
every rating wouldn't be 99 just the total one. there isn't enough separation between talent in the ratings

landy92mack29 is offline  
Closed Thread

Forum Jump


Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 10:15 PM.

monitoring_string = "e4251c93e2ba248d29da988d93bf5144"
Contact Us - HFBoards - Archive - Privacy Statement - Terms of Use - Advertise - Top - AdChoices

vBulletin Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
HFBoards.com is a property of CraveOnline Media, LLC, an Evolve Media, LLC company. 2014 All Rights Reserved.