any chance you can enlighten me on how to make these?
They are not that hard to make actually. I am not sure what Avalancheman uses for his effects, but this is what I do.
1. Download the PS3/360 templates that I posted in the OP.
2. Find an image of the player that you would to put on the cover. General rule, the more pixels or the larger the image the better, you don't want to be stretching an image that is too small and having it look pixelated. Or you can cheat and see if any of us posted the player you want in the cut thread (http://hfboards.com/showthread.php?t=633302) and skip right down to step 6.
3. Open up your image in photoshop. (if you do not have photoshop there is a free version called GIMP that you can download. It is no where near as good, but it will do.)
4. Begin to cut out the player from the back ground. The best method I have found is using the pen tool and instructions on that can be found here http://www.o2designz.com/forum/uploa...1203602416.jpg (Thanks Snipeshow for posting this and sc4 for creating the pen method tutorial).
5. Once you have finished rendering (aka cutting out) your player save it as a .png That way you can use that image again in the future without having to go through step 4 again and that way you can load it up into the cut thread. The more rendered players we can share the better it will be for us all.
6. Open up the PS3/360 template.
7. Resize your player image to the size you wan on your cover and duplicate it over to the PS3/360 template. Take the players layer and drag it below all of the labels and logos, but infront of the background.
8. You should now have a custom NHL 10 cover, now the only remaining step that I do is a couple of effects that to make the player a little brighter. First you need to make two extra copies of the player one right over the other. You are going to be using the the little drop box right under the layer tab in the bottom right corner, it should say normal on it as a default. You are going to leave the first layer (bottom layer) alone but click on the second layer (middle layer) and using this drop box select overlay. Then click on the third layer and once again using that drop box select lighten. This should create the effect I use on the players. If you don't like it, or you want to experiment with your own you are free to do so as well.
9. Final step, Save. The final covers I normally save as a jpeg but you can also save them as a png as well.
If you can understand and work your way through that on your first time, then you did a lot better then me on the first ones I made. If you have any other question I will try and help you the best I can.