Pretty much. I was shocked at how similar the gameplay is. Does anyone really notice this new vaunted physics engine or AI? It's a subtle difference at best. I'm getting it for next to nothing otherwise it would actually be a tough call on whether or not it would be worth paying the full price.
i'll repost what i wrote in another thread...in a nutshell, i think ea canada may have reached a tipping point this year in how far they can go with their current build without making dramatic changes, and i think this may be the first year they get some significant backlash
demo so far has done nothing to change my opinion that the nhl series is about as stale as a slice of two week old bread
i've played about 6 periods on allstar and hardcore so far, and the series still has workmanlike gameplay, but man...when you're getting passed in the presentation department by the madden series, alarm bells should be ringing
commentary remains disconnected and unchanged for about the 5th straight year, there's almost no enthusiasm when goals are scored, menus are still slow to navigate, there's no tv broadcast camera yet again, no between-period or post game highlight show...i mean, as an example of ea canada's lack of attention to detail, the production team is based in vancouver and are supposedly all canucks fans and yet rogers arena could be winnipeg arena for how generically it's designed, cory schneider is sitting on the bench with dark brown hair, and some generic coach has taken the place of alain vigneault
and as fair as the gameplay being perfect and needing no ai tweaks...i see that some small improvements have been made in nhl 12, but some glaring issues - namely, the ease at which the cpu can enter the offensive zone and the ease that any player can do end-to-end rushes - remains completely unchanged...i mean, if my linemates are changing, i shouldn't be able to take dan hamhuis and rush up the ice against 5 bruins forwards to get a shot on net...it basically makes dump-and-chase worthless, neutral zone play nonexistent, and player/team differential insignificant
i was really hoping for improved gameplay this year to compensate for the lack of any notable additions whatsoever (legends!), and i hope that unlocking sliders and a tuner set can address some of these issues, but playing this demo is still a big downer
my love of hockey and hockey video games will make me buy this title but this year could be a real chore to play offline considering how much of a been-there-done-that feel it has
xtra was right, this should be addressed in the CBA and I'll be adding it to Article 1 shortly.
It'll be h2h with standard public league scoring (G, A, +/-, PPP, SOG, W, SO, GAA, SVP). The positions are standard yahoo public league too (C, C, LW, LW, RW, RW, D, D, D, D, G, G) with an expanded bench to accommodate a 20-man roster. In addition to an off-site minor league roster.